Author Topic: The Animation Thread  (Read 1396 times)

Offline Archimonday

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The Animation Thread
« on: 04-07-2010, 13:07:19 »
We should sticky this thread here for anybody who does any animating of FH2 for fun. So if you ever do an animation or two for FH, post up your work on YouTube or elsewhere!


I recently did some Walther P38 ones myself, take a look:


whole set: http://www.youtube.com/watch?v=zJT0Q1HOr64
fixed reload: http://www.youtube.com/watch?v=X2wrlIk3Sw8

Offline hOMEr_jAy

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Re: The Animation Thread
« Reply #1 on: 04-07-2010, 14:07:51 »
I´m not sure how it was done in the Wehrmacht, but nowadays you take your finger off the trigger when you reload a hand gun. Otherwise your animations look nice, well done!
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Offline Toddel

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Re: The Animation Thread
« Reply #2 on: 04-07-2010, 14:07:09 »
yes i like the one where the slit stays back

Offline psykfallet

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Re: The Animation Thread
« Reply #3 on: 04-07-2010, 14:07:29 »
nice



Offline sn00x

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Re: The Animation Thread
« Reply #4 on: 04-07-2010, 14:07:04 »
once again archi brings something beautifull!

Offline Krätzer

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Re: The Animation Thread
« Reply #5 on: 04-07-2010, 17:07:42 »
Why Dudes like you never bring a Videotutorial for something like that?
So more could post things here, in the most thread the people want that others show there work. But if they ask how it works they get no answers.

Offline Fuchs

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Re: The Animation Thread
« Reply #6 on: 04-07-2010, 21:07:20 »
Like I said many times before; apply, apply, apply!

(you still got that toaster to game on?  :()
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Offline Gl@mRock

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Re: The Animation Thread
« Reply #7 on: 05-07-2010, 05:07:55 »
Why Dudes like you never bring a Videotutorial for something like that?
So more could post things here, in the most thread the people want that others show there work. But if they ask how it works they get no answers.

Exactly.

Where can I learn, any tutorial I could read/watch to help me start or it trial n' error playing with the editor?

Thx!

Offline Aggroman

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Re: The Animation Thread
« Reply #8 on: 05-07-2010, 13:07:11 »
Like you guys would even try it... ::)
You need 3ds max for it, and animating for BF2 is one of the hardest things ever afaik, or why you think that FH2 only has one animator?
But if you really want to try it -> http://www.realitymod.com/forum/f189-modding-tutorials/61565-animation-tutorial-animating-battlefield-2-a.html

Offline Guderian

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Re: The Animation Thread
« Reply #9 on: 05-07-2010, 19:07:38 »
Archi, you little tease :D

C'mon and lend a hand. Not like you're working all summer :P

Offline Archimonday

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Re: The Animation Thread
« Reply #10 on: 05-07-2010, 20:07:49 »
hahaha, be nice Guderian! I was at Old Orchard Beach yesterday. Glad you guys liked it though.

If people wan't an explanation of my technique I'll put it up either tonight or tomorrow.

Offline [ret]azreal

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Re: The Animation Thread
« Reply #11 on: 05-07-2010, 20:07:07 »
Like you guys would even try it... ::)
You need 3ds max for it, and animating for BF2 is one of the hardest things ever afaik, or why you think that FH2 only has one animator?
But if you really want to try it -> http://www.realitymod.com/forum/f189-modding-tutorials/61565-animation-tutorial-animating-battlefield-2-a.html

Actually, animation is fairly easy for BF2 once you get the hang of the setup stuff. No weird animated UV crap is need to export, just name a few things correctly and hit the export button. Its even easier if you can convince someone to give you their 1p rig.

The hard part is getting everything to look natural and fluid at the correct speed.

Offline Archimonday

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Re: The Animation Thread
« Reply #12 on: 05-07-2010, 20:07:05 »
I agree, setting up is the hard part, after that its just about practice and patience.

Offline [130.Pz]S.Lainer

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Re: The Animation Thread
« Reply #13 on: 05-07-2010, 21:07:37 »
hahaha, be nice Guderian! I was at Old Orchard Beach yesterday. Glad you guys liked it though.

If people wan't an explanation of my technique I'll put it up either tonight or tomorrow.

And you never even stopped up to shoot my P38 ya lil'bastard!

But yeah throw it up on the internets....You should post those video's up you made for me on 3ds max as well.  Very good vids for any nub starting from scratch.  Though a rename before upload would be good.  I keep going back and looking at them and wondering "now did Archi talk about that tool in the "asdfg" vid or the "1234" vid?".
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