Author Topic: [Vehicles] FH 2.15 Piper Cub artillery system  (Read 1279 times)

Offline fh_spitfire

  • Developer
  • ******
  • Posts: 421
  • FHer since 0.6 | aka spitfire05
    • View Profile
[Vehicles] FH 2.15 Piper Cub artillery system
« on: 29-03-2009, 18:03:08 »
[As Donutz asked, I start to create topics about bugs that I remember and didn't see checked out by testers.]

Artillery spotting system in piper cub 2nd seat doesn't work. It fires axis arty marker projectile.
« Last Edit: 30-03-2009, 23:03:13 by Admiral Donutz »

Offline Admiral Donutz

  • Global Moderator
  • *****
  • Posts: 901
  • Betatester
    • View Profile
Re: [Vehicles] FH 2.15 Piper Cub artillery system
« Reply #1 on: 30-03-2009, 15:03:00 »
Thanks.

I just checked the internal bug DB and it's a knoqn bug, logged there as bug #896, unressolved. So it should be fixed in due time.

Edit: I jsut checked with an other betatester and it seems to be wokring. But it's kinda tricky to test with jsut two people.
« Last Edit: 30-03-2009, 15:03:01 by Admiral Donutz »