Author Topic: Effective Use of the Panzerfaust  (Read 6691 times)

Online VonMudra

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Re: Effective Use of the Panzerfaust
« Reply #30 on: 04-03-2010, 00:03:49 »
Main problem is that it WOULD kill the guy who was standing close, when the plasma burned through his body.  But the rest of the crew would be fine. :P

Offline Die Happy

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Re: Effective Use of the Panzerfaust
« Reply #31 on: 04-03-2010, 10:03:58 »
Actually, HEAT rounds dint do much effect on Light armoured vehicle's, because it is open topped. Exept if you hitted the engine. It wassent uncommon for Marder/nashorn crews to notice that they have been hit by a PIAT after a battle.


I like that detail. Apparently AT rounds often simply went right through the thin armor of the halftrack and came out the other end. I am curious by your open topped comment though, how do you figure that? Is it because the blast gets diffused by the open top and doesn't have the required effect?

i read the same thing about Russian SPG like the SU-76

the crew often survived hits by panzerfauts since the pressure that would kill them just fizzle out due to open top.

however i dont think it is possible to recreate this effect ingame

You could code it the way you coded the Sch├╝rzen on the Stug and P4H.
This is a good idea

Driver area=Vurnable
Open topped structure: Invurnable

i think the marder III is coded this way.
hitting the superstructure with AP round (boys rifle) wont do anything.
same with trucks when you hit anything besides the engine compartment with AP rounds from tanks the simply pass through.

not sure about HEAT ammo vs vehicles like that.
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Offline roberto2

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Re: Effective Use of the Panzerfaust
« Reply #32 on: 16-03-2010, 18:03:00 »
so if you shot a truck in the back or wher the guy's in the back sit it won't get damage ?
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Offline Die Happy

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Re: Effective Use of the Panzerfaust
« Reply #33 on: 17-03-2010, 10:03:30 »
not quite sure
either the faust will fly "through" doing minimal damage or hit a person inside and kill it/them

again i m not really sure about HEAT ammo vs soft skinned vehicles

however if you would use a tank gun with normal AP ammo you wont do much damage in the back area.
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Offline therenas

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Re: Effective Use of the Panzerfaust
« Reply #34 on: 17-03-2010, 17:03:47 »
Realistic coded ammo effects would also make the choice of ammo in combat more difficult and exciting... right now I mostly use AP (or their improved counterparts)... against infantry I use MG... HE only if the target is behind cover... but thats rare...

Offline Dnarag1M

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Re: Effective Use of the Panzerfaust
« Reply #35 on: 17-03-2010, 17:03:18 »
I must say I never really noticed any missed shots on lightly armored vehicles.

So far any Panzerfaust, Bazooka, Panzershreck or AP round obliterated any truck, wespe. Irregardless of where I hit them to my knowledge - at least, I never intentionally aimed for solid parts but dont remember being dissapointed stuff did not blow up with one shot.

hmm.

Offline THeTA0123

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Re: Effective Use of the Panzerfaust
« Reply #36 on: 17-03-2010, 17:03:55 »
I must say I never really noticed any missed shots on lightly armored vehicles.

So far any Panzerfaust, Bazooka, Panzershreck or AP round obliterated any truck, wespe. Irregardless of where I hit them to my knowledge - at least, I never intentionally aimed for solid parts but dont remember being dissapointed stuff did not blow up with one shot.

hmm.
Fire at a truck its trunk
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Offline Desertfox

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Re: Effective Use of the Panzerfaust
« Reply #37 on: 18-03-2010, 00:03:44 »
If you fire at the bed of the truck, it will not explode.

Offline Smiles

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Re: Effective Use of the Panzerfaust
« Reply #38 on: 20-03-2010, 13:03:31 »
I must say I never really noticed any missed shots on lightly armored vehicles.

So far any Panzerfaust, Bazooka, Panzershreck or AP round obliterated any truck, wespe. Irregardless of where I hit them to my knowledge - at least, I never intentionally aimed for solid parts but dont remember being dissapointed stuff did not blow up with one shot.

hmm.

Than you have a good natural aim:P. Ive definitly have had a few of these failures and they suck lol. But the more rewarding it is to actually aim for the right part and kill.
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Offline Dnarag1M

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Re: Effective Use of the Panzerfaust
« Reply #39 on: 20-03-2010, 15:03:06 »
Well it seemed that reading about it caused it  :-\ . Had a few trucks yesterday that indeed withstood Flak88 hits without blowing up. Gngngngngngng!!!  ;D

Offline Desertfox

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Re: Effective Use of the Panzerfaust
« Reply #40 on: 20-03-2010, 17:03:20 »
Well it seemed that reading about it caused it  :-\ . Had a few trucks yesterday that indeed withstood Flak88 hits without blowing up. Gngngngngngng!!!  ;D
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Offline Hans Werner

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Re: Effective Use of the Panzerfaust
« Reply #41 on: 30-04-2010, 14:04:47 »
You will find below a Tuto i made for FHT when 2.2 came out.
Enjoy it ;)


<center><table width="600"><td><center></center><div align="left"><font size=2>
<center></center>
In this file i will introduce to you the basic utilization of the German anti tanks weapons: the Panzerfaust and the Panzerschreck.
The aim of this file is to assimilate all the specialities of these weapons and to master theirs utilization and to know the weakest spots of the enemy vehicles.
<center><font size=4>
Weapons characteristics
</font></center>
<font size=3>The Panzerfaust</font>

The panzerfaust is a portable anti tank weapon with awesome power.
The characteristics of this weapon are :

Fire range = 30 m maximum
Number of munitions = 1
Penetration power = Very high
Fire accuracy = Average
Fire position = Crouch or lie for a better accuracy
Aim area (green area on the picture)=
<center>

</center>
The Panzerfaust is most used AT weapon that we have at our disposal in the game. It optimal use is to hide in the bush near a road and to wait for enemy vehicles. The range of fire is between 0 to 30m, range over the which none damage are expected. It's up to you to deem this range ingame, to crouch (to lie if possible) and to wait some second to stabilize the aiming of the weapon. Be careful to the explosion of the projectile and of the target during a direct hit because it could kill you too...
The Panzerfaust can be found in the class "Panzer Abwehr Soldat" in the most part of Normandy maps.

Note: It is almost impossible to overshoot with the panzerfaust. You should always aim a bit higher than expected when firing the panzerfaust.


<font size=3>The Panzerschreck</font>

The panzerschreck is a portable anti tank weapon which has awesome power.
The characteristics of this weapon are :

Fire range = 150 m maximum
Number of munitions = 3
Penetration power = High
Fire accuracy = High
Fire position = Crouch or lie for a better accuracy
Aim area (green area on the picture)=
<center>

</center>
The Panzerschreck is the second used AT weapon that we have at our disposal in the game. It optimal use is to hide in the bush near a road and to wait for enemy vehicles. The range of fire is between 0 to 150m, range over the which none damage are expected. It's up to you to deem this range ingame, to crouch (to lie if possible) and to wait some second to stabilize the aiming of the weapon. Be careful of the explosion of the projectile and of the target during a direct hit because it could kill you too...
The Panzerschreck can be found in kits located in maps (except for the map "Operation Luttich" where it's in the class "Anti Tank").

Note: The rocket doesn't fire instantly when you press the trigger. It takes a split second for the rocket to ignite.


To sum up, you have to remember that the Panzerfaust is more powerful than the Panzerschreck but the Panzerschreck allows fire at longer range and are more accurate.


<center><font size=4>
Enemy vehicles characteristics
</font></center>
The aim of the of these two weapons are to destroy an enemy vehicle in one shot. This to avoid a fire fight with this vehicle. It's fundamental to assure yourself to do a successful hit in one shot by aiming the weakest spots of the vehicles.
The characteristics of the enemy vehicles are :

<font size=3>
1 shot 1 kill every time :</font>

At every times, these two weapons can destroy these vehicles whatever the angle of attack (in front too) :

<center>
Willys MB-2


M8 Light Armored Car


M5A1 Light Tank


Cromwell IV


M10 Tank Destroyer

M10 Achilles IIC

</center>
<font size=3>
1 shot 1 kill except in front and on specifics spots :</font>

The following vehicles can be destroyed in one shot if you NEVER fire in their fronts (need more than 2 hits on their fronts) but also by avoiding to hit theirs overamored spots (red areas on the pictures).

<center>
M4A1 Medium Tank, Sherman II Late, Sherman V & Sherman VC "Firefly"




</center>
Overarmored spots to AVOID at all cost (red area) because it needs 2 hits to blow up the vehicles on these spots :
<center>


</center>
<font size=3>
The 1 shot 1 kill except on specifics spots :</font>

The following vehicles can be destroyed in one shot if you NEVER fire their overarmored spots (red areas on the pictures). The munitions we are using are shaped charge so an empty area behind the impact spots will cancel all the destruction effect.

<center>
M3A1 Halftrack & Bedford OY


</center>
Overarmored spots to AVOID at all cost (red area) because the shaped charge effect will be cancel :
<center>


</center>
<font size=3>
The 2 shots 1 kill except in front and on specifics spots :</font>

The following vehicles need two shots to be destroyed all over their armor except in front and on specifics spots.

<center>
M4A1(76)W Medium Tank

</center>
This tank needs at least 2 hits all over his armour except in front where more than 2 shots are needed. You should attack this tank in group or stay discreet during your first shot to be able to shoot again without being located.
<center>


Churchill Mk IV

</center>
This tank needs at least 2 hits all over his armour except in front and on his overarmored spots (red area) where more than 2 shots are needed. You should attack this tank in group or stay discreet during your first shot to be able to shoot again without being located.
<center>

</center>

Thank you for reading this file and to remember it's contents to be able to assure a fast and efficient destruction of the enemy vehicles !!!
File made and translated by 125[21P]+++|Hans Werner
Spelling corrected by PZP[21P]+++|Rataxes


</font>
</tr></table></center>

Offline Slayer

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Re: Effective Use of the Panzerfaust
« Reply #42 on: 30-04-2010, 18:04:05 »
It's a nice read, this manual, but could you please edit out the html code? TIA!

Offline Ts4EVER

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Re: Effective Use of the Panzerfaust
« Reply #43 on: 30-04-2010, 19:04:34 »
This is nice but will be somewhat obsolete soon.