Author Topic: Bodies flying in the air when shot + ragdoll effects  (Read 2903 times)

Offline Desertfox

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #15 on: 03-01-2010, 06:01:00 »
Quick, everyone to the caves!  ;D
Why run when we can fight

Offline Oddball

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #16 on: 03-01-2010, 06:01:59 »
Ah, good thought... we should establish a defensive situation at the caves, to make our last stance against them there, fighting 2 village idiots can be very deadly.

Offline Desertfox

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #17 on: 03-01-2010, 06:01:18 »
Ah, good thought... we should establish a defensive situation at the caves, to make our last stance against them there, fighting 2 village idiots can be very deadly.
Hopefully they don't have flamethrower tanks :-\

Offline Cory the Otter

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #18 on: 03-01-2010, 06:01:28 »
...

Does The Warrior have a new apprentice?

no, i'm pretty clear on legal issues.  plus i got an awesomer name

Offline Graf_Radetzky(CZ)

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #19 on: 03-01-2010, 09:01:12 »
This reminds me little weird kill, which I did in Goodwood.
I didnt know, that Sten in german hands has so big power  :)

Offline Flippy Warbear

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #20 on: 03-01-2010, 09:01:11 »
I've lost my glasses so Im not going to try and read everything posted in this thread. As far as I remember, there is a possible solution to this problem. If I remember right, the problem could be dealt with if you would have one second of incapacitated time and then you die and have respawn counter appear. Now a PURE setting FH2 server has 0 seconds of incap time which means the player dies automatically and thus sometimes the ragdolls fly due to errors between the client and the server. If there was an incap time, the server would have to calculate where did you fall down exactly and you wouldnt see people flying like madmen all over the places. This is why mods like PR doesnt have this problem.

Please correct me if I am wrong.

PS. Im starting to cut heads soon if this constant thread hijacking aint going to stop. My fury meter is getting full.

Offline Thorondor123

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #21 on: 03-01-2010, 12:01:17 »
One second incap time could possibly solve this.
Let mortal heroes sing your fame

Offline Paasky

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #22 on: 03-01-2010, 12:01:20 »
PS. Im starting to cut heads soon if this constant thread hijacking aint going to stop. My fury meter is getting full.
"What does the scouter say about his fury level?"

"IT'S OVER NINE THOUSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAND!"
It's half naked people on boats. That's all.
Here in Finland we call that "summer".

Offline Ts4EVER

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #23 on: 03-01-2010, 14:01:21 »
Then why don't you just change the requirement for "pure" servers?

Offline 9.Pz-Div. Günther

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #24 on: 03-01-2010, 16:01:35 »
This flying isn't the only weird thing happening when dying. I've gotten a lot of weird and emberassing death poses, ever had that death pose with your arms out horizontally, legs spread 30 CM, standing straight up and bouncing up some 20CM? It looks like a default ragdoll pose and looks really silly.

Offline Oddball

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #25 on: 03-01-2010, 23:01:21 »
I've done some pretty spiffy cart-wheels and backflips... made me feel like i'm in really good shape...so it can stay a little longer.. ;)

Offline Desertfox

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #26 on: 04-01-2010, 01:01:22 »
I've done some pretty spiffy cart-wheels and backflips... made me feel like i'm in really good shape...so it can stay a little longer.. ;)
I flew across the map once. That was enough for me

Offline :| Hi

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #27 on: 04-01-2010, 01:01:08 »
Got shot with a K98, flew up above cloud level 

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline Torenico

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #28 on: 04-01-2010, 01:01:39 »
I dont know if others can see you body flying trough the map but one day, someone killed me and i flew, hit a flying airplane, and my body dissapeared.
Crazy...
« Last Edit: 04-01-2010, 01:01:27 by torenico »


Offline Cory the Otter

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Re: Bodies flying in the air when shot + ragdoll effects
« Reply #29 on: 04-01-2010, 01:01:31 »
FH2 Bug Carol
Written by the Warrior
(to be sung to the tune of Carol of the Bells)

bodies in the air,
flying everywhere
gracefully they glide
spurting blood ever high

gaily they sail through the air
merry merry merry christmas
merry merry merry christmas