Author Topic: Pak 36 with Stielgranate 41  (Read 13905 times)

Offline ajappat

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Re: Pak 36 with Stielgranate 41
« Reply #15 on: 01-11-2009, 19:11:28 »
Fast PaK 36 eh?

I can imagine myself scouting for enemy movements behind the lines, suddenly I see 2 vehicles coming towards me. I pull out my binocs to see them better and sigh for relief. Its just Kübbelwagen and Pak 36 racing against eachother  ;D

Offline VonMudra

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Re: Pak 36 with Stielgranate 41
« Reply #16 on: 01-11-2009, 19:11:52 »
lmao, not that fast.  More like halfway between walking and sprint.

Offline Kelmola

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Re: Pak 36 with Stielgranate 41
« Reply #17 on: 02-11-2009, 00:11:30 »
lmao, not that fast.  More like halfway between walking and sprint.
Uh, so while pushing an AT gun around you walk faster than you normally would? Riiiiight....

Offline Yustax

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Re: Pak 36 with Stielgranate 41
« Reply #18 on: 02-11-2009, 00:11:56 »
lmao, not that fast.  More like halfway between walking and sprint.
Uh, so while pushing an AT gun around you walk faster than you normally would? Riiiiight....

If you want to go even faster, push the pak into the rail roads to travel safe and fast.  ;D

Offline Cory the Otter

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Re: Pak 36 with Stielgranate 41
« Reply #19 on: 02-11-2009, 00:11:15 »
The momentum built up from getting something like that moving would inevitably gain a fair amount of speed, even on flat or slightly inclined land.  Like a roller coaster.

Offline VonMudra

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Re: Pak 36 with Stielgranate 41
« Reply #20 on: 02-11-2009, 00:11:21 »
lmao, not that fast.  More like halfway between walking and sprint.
Uh, so while pushing an AT gun around you walk faster than you normally would? Riiiiight....

No, I'm refering to the fact that when you're actually moving an AT gun, you technically move it backwards, with two crewmen holding the trails up, and two pushing the shield/pressing down on the barrel to help balance the load.  When you do that, you can pick it up and sprint with it, I remember doing that fo about 200 yards at one battle when we were retreated.  We picked it up and ran with it.

Offline Yustax

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Re: Pak 36 with Stielgranate 41
« Reply #21 on: 02-11-2009, 00:11:48 »

No, I'm refering to the fact that when you're actually moving an AT gun, you technically move it backwards, with two crewmen holding the trails up, and two pushing the shield/pressing down on the barrel to help balance the load.  When you do that, you can pick it up and sprint with it, I remember doing that fo about 200 yards at one battle when we were retreated.  We picked it up and ran with it.

I would like 2 crews in AT guns  now then. 1 but you cant sprint just push the thing like you do in FH2. 2 crew then you can sprint with it and load faster.


Offline VonMudra

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Re: Pak 36 with Stielgranate 41
« Reply #22 on: 02-11-2009, 00:11:55 »
Ok, then who is gonna volunteer to sit in a position and do nothing.  Sorry, but games don't work like real life.

Offline Yustax

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Re: Pak 36 with Stielgranate 41
« Reply #23 on: 02-11-2009, 01:11:23 »
Ok, then who is gonna volunteer to sit in a position and do nothing.  Sorry, but games don't work like real life.

I played WW2 Online, around 1 month of trial. And the guy could spot targets for me and move the gun. Dunno maybe the loader/spotter could gain points.

Offline VonMudra

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Re: Pak 36 with Stielgranate 41
« Reply #24 on: 02-11-2009, 01:11:42 »
WW2 Online, sure.  That's a MMOFPS.  FH2 is not a MMORPS.  It is just a first person shooter based on realism.  You are not going to find someone who wants to sit there, unless they just go AFK, grab a drink, and do something else.

Offline Yustax

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Re: Pak 36 with Stielgranate 41
« Reply #25 on: 02-11-2009, 01:11:31 »
WW2 Online, sure.  That's a MMOFPS.  FH2 is not a MMORPS.  It is just a first person shooter based on realism.  You are not going to find someone who wants to sit there, unless they just go AFK, grab a drink, and do something else.

I would to help my team like that if I could. If I were to design a game I would create some anims to the loader, stretching to grab a fresh round, insert it in the breech and lock it, then patting the gunner in the back to say its ready to fire or simply yell LOADEN!

But yeah I dont expect people to be that responsive to team work.

Offline FlyGuy45

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Re: Pak 36 with Stielgranate 41
« Reply #26 on: 02-11-2009, 01:11:42 »
The momentum built up from getting something like that moving would inevitably gain a fair amount of speed, even on flat or slightly inclined land.  Like a roller coaster.

Sorry, but momentum is a constant speed: MV(intial)=MV(final)

AT guns should be slow to move, or faster with 2 people on it (if they added that).


Offline VonMudra

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Re: Pak 36 with Stielgranate 41
« Reply #27 on: 02-11-2009, 01:11:38 »
WW2 Online, sure.  That's a MMOFPS.  FH2 is not a MMORPS.  It is just a first person shooter based on realism.  You are not going to find someone who wants to sit there, unless they just go AFK, grab a drink, and do something else.

But yeah I dont expect people to be that responsive to team work.

Bingo.  Your arguement is moot.

Offline LtJimmy

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Re: Pak 36 with Stielgranate 41
« Reply #28 on: 02-11-2009, 07:11:05 »
Great to see everyone likes my idea, I just hope the Devs like it too.

Offline Jürgen

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Re: Pak 36 with Stielgranate 41
« Reply #29 on: 02-11-2009, 09:11:11 »
Before Toddel comes I am going to tell you that you should be happy with having already movable AT guns.