Author Topic: Realism question.  (Read 2703 times)

Offline Natty

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Re: Realism question.
« Reply #15 on: 14-10-2009, 08:10:58 »
Where did this rag doll term and concept originate? As said, it is contary to desirable effects. A rag doll is inflexible (non-jointed), light weight, and prone to being thrown around which is the opposite of humans. Yet it is usually described as some sort of advancement. The real goal is natural articulation taking into account range of movement, weight, and forces applied and so on. In games, it usually ends up being more comical than realistic.

indeed, but that is for todays and yesterdays games  ;) the new additive animation systems used in coming games will take this to the next level. No more comical, simply awesome "ragdoll" effects are coming in the upcoming games.

Offline Admiral Donutz

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Re: Realism question.
« Reply #16 on: 14-10-2009, 15:10:58 »
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