Author Topic: CMP Berlin+CMP PACIFIC SP_Coop Map Pack Released! (Updated)  (Read 4080 times)

Offline batistadk

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #15 on: 19-07-2020, 20:07:03 »
Hi Ivan. Tried new Tulagi installation, but unfortunately got a CTD right after loading, just like Kandel.

Then, I proceeded to delete some spawnables based on my "intuition", namely: PT Boats, subs, LCT and Ford GPA. This way I loaded the map just fine. Marines didn't spawn, but I was able to board one of the LVT's and capture one of the CP's. All bots spawned inland normally. But I run into a CTD a few seconds later.

Some notes about my installation: deleted old cmp_Tulagi, copied the new one. Replaced all extra files as required.

Any ideas?

Best regards,

batistadk

Offline Ivanwazowsky

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #16 on: 19-07-2020, 20:07:47 »
Hi Ivan. Tried new Tulagi installation, but unfortunately got a CTD right after loading, just like Kandel.

Then, I proceeded to delete some spawnables based on my "intuition", namely: PT Boats, subs, LCT and Ford GPA. This way I loaded the map just fine. Marines didn't spawn, but I was able to board one of the LVT's and capture one of the CP's. All bots spawned inland normally. But I run into a CTD a few seconds later.

Some notes about my installation: deleted old cmp_Tulagi, copied the new one. Replaced all extra files as required.

Any ideas?

Best regards,

batistadk

hi Batistadk. I updated the download link. i missed changing coop files. But it should work now. Pls redownload the pack.
« Last Edit: 19-07-2020, 21:07:50 by Ivanwazowsky »

Offline batistadk

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #17 on: 19-07-2020, 21:07:15 »
Cool. Updating now.

Cheers!

Offline Kandel

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #18 on: 19-07-2020, 22:07:21 »
Updated and it works fine, is very good battle :) . Only that tanks problem, is a pity.  :'(

Offline allien3787

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #19 on: 20-07-2020, 00:07:39 »
hello thanks for supporting these amazing maps but when i play tulagi in 64 in some parts of the map it crashes and if you ask if i did all the steps well

Offline Ivanwazowsky

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #20 on: 20-07-2020, 10:07:31 »
Ok. it's a fact that those japanese tanks (Type95_Hago and type97_chiha) are causing random crashes. I intentionally didnt remove those tanks from gameplayobjects.con. Because i wanted to see if other people would have such random crashes. it was a test. Those crashes are very weird. no matter how good you make correct ai templates, there may be such random crashes. it is not easy to find the origin of random crashes. When creating those sp maps, almost none of pacific vehicles had ai templates. i made ai templates for them.  i'm trying to improve tulagi 64p as much as i can.  it is not easy to create perfect singleplayer maps. To my opinion tulagi is not a suitable map for tank battles espacially when playing singleplayer.

NOTE: i updated download link. sorry for redownloads. but this was needed.
« Last Edit: 20-07-2020, 10:07:29 by Ivanwazowsky »

Offline Oberst_Kroenen

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #21 on: 20-07-2020, 22:07:13 »
Thanks for your hard work! Its much appreciated. 

Offline Knochenlutscher

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #22 on: 22-07-2020, 02:07:27 »
Thanks for this FH1 Setback, awesome stuff having the Pacific finally in FH2.

Wake 64: Having some Rounds on on this Map, I experienced some CTds, after 3-5 Minutes Play, on both sides. Played 4 times, two good long games and beneath 2 CTDs out of the Blue.

Wake 16:
-Less CTD prone than 64 size, but occurs, though completely random and out of the Blue.
1st at loading, before Map Start, another after 3 Minutes Gameplay.
-Controlpoint Spawners reversed:
Airfield CP Pickupkits and vehicles spawners are reversed, if Axis captures Controlpoint the equipment spawned is Allied, if US capture Axis stuff spawns.

PilotpickupKits in the 16 Inf only Version can be turned into anything else, to obligue Player a bit fun
and leisure.



I can't promise a thing, but I'll look into the Editor to place more Ammo Crates and Pickup kits.
the 16 Map is huge compared to FH2 standards, but the Pickups are really teethgrinding.
This Map is large, it must hold Pickups for outflanking, this Map is a rough diamond, close to perfect.



The Loading picture is in my eyes a not necessary tweak, it is timeconsuming, when effort can be made to bolster these nice Additions. When they are in a decent stage, the Music and Loading Pic makes sense to deal with. my 2 cents
« Last Edit: 22-07-2020, 15:07:14 by Knochenlutscher »
"Klaatu... verata... n... Necktie. Nectar. Nickel. Noodle."

Offline Knochenlutscher

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #23 on: 22-07-2020, 20:07:59 »
Wake 64 Coop
Ammo Crates (red), Sniper Kits (green) and AmmoKits (yellow)



will be updated regularly, current state
« Last Edit: 23-07-2020, 01:07:14 by Knochenlutscher »
"Klaatu... verata... n... Necktie. Nectar. Nickel. Noodle."

Offline Ivanwazowsky

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #24 on: 25-07-2020, 13:07:27 »
I updated some things;

*new sampan ai fixes,
*new vehicle positions in Tulagi 64
*some ai spawnpoints added for sampans in Wake Island 64
« Last Edit: 25-07-2020, 13:07:02 by Ivanwazowsky »

Offline Knochenlutscher

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #25 on: 25-07-2020, 23:07:15 »
It's getting better, added your Update and played some rounds on the 64ers.
Astonishing Assets, I like these Maps, all 3 have nice fighting going on.

No CTDs, just pure fun and heavy fightings.

Keep up the good work Mate
Tobias
"Klaatu... verata... n... Necktie. Nectar. Nickel. Noodle."

Offline Gregb1955

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #26 on: 26-07-2020, 02:07:52 »
Good to see a real community coop effort on these maps. Thank you everyone for your help to improve these maps. I thank you.

Offline Knochenlutscher

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #27 on: 26-07-2020, 18:07:11 »
Flagpole correction for Tulagi 64/Coop

GamePlayObjects.con

Search this Entry:

Code: [Select]
   rem [ControlPoint: Sasapi]
   Object.create Sasapi
   Object.absolutePosition 112.103/110.352/376.140
   Object.layer 1

Replace with this (taken from Conquest 64):

Code: [Select]
   rem [ControlPoint: Sasapi]
   Object.create Sasapi
   Object.absolutePosition 112.103/100.352/376.140
   Object.layer 2

This should fix the floating Pole position.
"Klaatu... verata... n... Necktie. Nectar. Nickel. Noodle."

Offline Ivanwazowsky

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #28 on: 26-07-2020, 21:07:14 »
Flagpole correction for Tulagi 64/Coop

GamePlayObjects.con

Search this Entry:

Code: [Select]
   rem [ControlPoint: Sasapi]
   Object.create Sasapi
   Object.absolutePosition 112.103/110.352/376.140
   Object.layer 1

Replace with this (taken from Conquest 64):

Code: [Select]
   rem [ControlPoint: Sasapi]
   Object.create Sasapi
   Object.absolutePosition 112.103/100.352/376.140
   Object.layer 2

This should fix the floating Pole position.

Thanks for your feedback. i updated the download link.

Offline batistadk

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Re: CMP PACIFIC SP_Coop Map Pack Released!
« Reply #29 on: 27-07-2020, 02:07:05 »
I'm glad this pack is getting better and better. Nice work everyone!

Best regards,

batistadk