Author Topic: Berlin Map Test Event - Sunday 18h UTC  (Read 516 times)

Offline RAnDOOm

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Berlin Map Test Event - Sunday 18h UTC
« on: 01-12-2018, 18:12:19 »


 Join us this Sunday 2nd December at 18:00 UTC and fight in the streets of Berlin for the very first time! Help us test this map to get the right balance and gameplay sorted out. Once this has been tested then it will be time to finish the map with final textures and lightmaps.

It is a sector push map. The Germans start with no tanks. As sectors become captured by the Russians, additional tanks will spawn on both sides. Russian tank spawn locations are moved forward each time a new sector is captured to prevent long drivings from the main base to the frontlines. It is all setup for an action-packed experience but yet enough flanking possibilities and tactics to be applied


Map creator: Blander

Map and CMP Minimod download:
Download Map Here
http://dl.cmp-gaming.com/cmp_file_share/fh2/berlin.zip
Copy the file above into Program Files (x86)\EA GAMES\Battlefield 2\mods\fh2\levels folder.

Download CMP Minimod Here

http://dl.cmp-gaming.com/cmp_file_share/fh2/levels/cmp_t_guadalcanal_with_minimodupdates.zip
Copy the file above into Program Files (x86)\EA GAMES\Battlefield 2\mods folder.
Choose 'Extract Here' and let it install the files. Let it overwrite any files if you have older campaign files installed.


Server:
CMP - FH2 Battle Server  IP: 94.130.129.188:16570
Teamspeak:
CMP - Teamspeak Server : ts.cmp-gaming.com



Battle for Berlin was the final major offensive of the European theatre of World War II  led by the soviets. Their Red army had temporarily been stopped 60km to the east of Berlin. On 9 March, Germans established its defence plan for the city, called Operation Clausewitz. On 16 April, two soviet armies attacked Berlin from the east to the south, as a third one attacked north of Berlin. Berlin was then encircled by 2,500,000 soldiers better prepared and equipped this time, against some disorganized divisions of  Wehrmacht and SS, together with Volkssturm and Hitler Youth, who were not really trained. The rest is history, but still skirmishes were going to be house-to-house fighting


« Last Edit: 01-12-2018, 20:12:33 by RAnDOOm »

Offline FiveStars

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #1 on: 01-12-2018, 19:12:26 »
link is broken

Offline RAnDOOm

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #2 on: 01-12-2018, 19:12:40 »
link is broken

Sorry. I was editing the post.

It should be fixed now.

Offline FiveStars

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #3 on: 01-12-2018, 20:12:12 »
Also, the map crashes at 62%, atleast for me

Offline jan_kurator

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #4 on: 01-12-2018, 20:12:49 »
did you install the CMP minimod?

Offline blander

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #5 on: 01-12-2018, 22:12:34 »
You have to have the CMP minimod and Berlin map for it to work properly

Offline ahalol

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #6 on: 02-12-2018, 05:12:00 »
Mine also crashes at 62% even if i have the minimod installed.
However, moving the contents in the levels of the minimod zip to the root fh2 folder solved this issue
« Last Edit: 02-12-2018, 06:12:42 by ahalol »

Offline FiveStars

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #7 on: 02-12-2018, 10:12:15 »

Its stuck at this point

Offline RAnDOOm

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #8 on: 02-12-2018, 15:12:58 »
The updater is not working for some time.

Use the links provided in the first post.

Offline FiveStars

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #9 on: 02-12-2018, 16:12:48 »
Right I downloaded CMP. I load berlin, click join game, for half a second it shows a street, then crashes

Offline blander

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #10 on: 02-12-2018, 17:12:30 »
did you install the minimod?

Offline Matthew_Baker

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #11 on: 02-12-2018, 18:12:13 »
It worked fine for me, just install everything the way it says in the first post.

I’d like to say that during play testing it wouldn’t be a good idea to waste too much time posting about out of place textures, or aesthetic things, like floaters etc... that can be reviewed in a local game by yourself. Instead the play test should be about gameplay;

Does it feel balanced for both teams?
Are there areas that you could accidentally glitch into?
Does gameplay around a certain flag feel too bottlenecked or too open etc...
Does it cause FPS drops or the flag bug? (It caused flag bug for me on local)
Are there too many vehicles, too little vehicles, are they too powerful etc...
Should certain kits be limited etc...

That’s more what a full gameplay test is for imo. Aesthetic things can be commented on locally.

Offline blander

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #12 on: 02-12-2018, 18:12:51 »
Good point there Mat. Well, the memory usage needs to be improved, that´s for sure. I´ve noticed people trying to join and failing, they are probably not installing the CMP mod correctly.

Offline nysä

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #13 on: 02-12-2018, 18:12:18 »
Couldn't join the server either, CTD after the map finishes loading. Works just fine through local server though.

FiveStars - Just curious, how's your computer?

Offline Matthew_Baker

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Re: Berlin Map Test Event - Sunday 18h UTC
« Reply #14 on: 02-12-2018, 21:12:52 »
Hmmm, so maybe something wrong with the server files or python? (If you can join it locally but not on a server).

Will this be up on the server all night? I’ll try and join it when I get home later and run in windowed mode to see.