Author Topic: PTRD animation  (Read 111 times)

Offline |7th|Nighthawk

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PTRD animation
« on: 26-05-2018, 08:05:58 »
Hello everyone,

very minor complaint about the PTRD animation: The gun is apparently an auto ejecting design to fasten the reload:

https://www.full30.com/video/9c202132a59750487bf97148cf0276e0

At 10:11 roughly.

I know that there are not a lot of animators around to fix that but it could be cool for a later stage as it could make the gun fire faster.

On a sidenote: Congrats on the release of 2.53, I'm trying it out right now :)
"I'm sorry Dave, I'm afraid I can't do that..."

Offline jan_kurator

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Re: PTRD animation
« Reply #1 on: 26-05-2018, 09:05:07 »
Hey, |7th|Nighthawk! We've seen the video too, and Devs are already looking into that. Unfortunately, implementing this type of animations will be tricky due to primitive BF2 engine and its limitations.

Offline |7th|Nighthawk

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Re: PTRD animation
« Reply #2 on: 26-05-2018, 10:05:37 »
Hi!
Yeah, I take it that it's a related the problem that you cannot do dry and non dry reloads because this would only work if the gun was "dry" for a reload or else you would have to do change the model when it's not fired or something?
Also that "hold fire button" function for bolt actions to observe your shot would probably mess with it as well.
Difficult indeed. Anyway, it's only a minor problem and unless there's an elegant solution, it's not worth the hassle.
"I'm sorry Dave, I'm afraid I can't do that..."