Author Topic: Adding FH2 tank reticle overlay texture to custom tank?  (Read 106 times)

Offline VolkssturmGewehr

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I'm working on porting a tank right now for my FH2 SP/Coop. I have mostly everything working perfect so far, but one thing I haven't been able to figure out are the tank sights. I have the driver & gunner cameras in the proper positions, using "Tank_GunnerCamera" however I'm unsure how exactly to implement a reticle overlay texture. Is this something that must be accomplished with 3dsMax/Maya?

Edit: Also why are "VCHelicopter" controls used for FH2's tanks?
« Last Edit: 07-12-2017, 01:12:21 by VolkssturmGewehr »