Author Topic: Forgotten Hope 2: State of the Game  (Read 5500 times)

Offline Matthew_Baker

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Forgotten Hope 2: State of the Game
« on: 29-10-2017, 03:10:45 »
Date: July, 2018

This post is for new players that have just discovered Forgotten Hope 2. This will give you an overview of the game as well as the most up-to-date status regarding FH2’s player base and development. I will try to update this post every 6 months so that anyone who has just discovered this great mod can look at this thread for any questions that they have. This thread will eventually disappear into the ether and might stay up for longer than FH2 is alive. That’s why there’s a date at the top to see when it was last updated.

Note; some of this information is on the website, in the FAQ section. But now it’s here too for you people who don’t click around before coming to the forums. ;)

What is Forgotten Hope 2?

Check out the About FH2 section

Forgotten Hope 2 (FH2) is a modification for the game Battlefield 2 (BF2). Its aim is to transform the game into a historically accurate and more realistic World War 2 scenario. The latest version of FH2 contains 45  maps, over 150 weapons and more than 300 vehicles.

How Can I Play Forgotten Hope 2?

Check out the Downloads section

There are 2 ways to get FH2:

Old School
FH2 is a modification for Battlefield 2, a game that was released in 2005 :o That means that BF2 is required to play this mod. Electronic Arts (who published BF2) has stopped creating this game and in June of 2014, they shut down online services for it.

You can still find hard copies of BF2 online via Google, Amazon etc… Retail

BF2 went through several patches while it was available. The latest patch that you need to have is 1.5. This is the latest version that FH2 is compatible with. This is important, considering many hard-copies of BF2 are used and may not be the latest version.

FH2 uses a launcher to play the game. You need to download this launcher and then run it to allow it to download the latest version of FH2. The launcher automatically checks for updates to Forgotten Hope 2 and installs them when they become available.

New School
Radiosmersh has been kind enough to create an Unofficial FH2 Installer so that you can install FH2 without BF2.

This gives you the minimal files from BF2 that are required to play FH2.

The latest version of FH2 is 2.53.

Community Map Pack

NOTE: Many servers mix the FH2 maps with a community made mini-mod known as the CMP. This mod contains maps and assets made by the community. In order to play on these servers you need the CMP mini-mod downloaded and installed.
You can find more information about the CMP here.
This also uses an installer that also allows you to install other community made content such as texture packs and maps for tournaments.

Are There Still Players Online?

Yes! FH2 is still active. You can check how many players are currently online in the Gameserver section of the website.

FH2’s player-base is mostly European. This means that peak times are usually between 18:00 GMT and 23:00 GMT. Typically only one server will be active at any given time.

Peak times on weekdays can usually yield about 40-70 players.
Peak times on weekends can usually yield about 80-100 players.

Outside of these times will typically have no active servers or one active server with 10-20 players. (if you’re lucky)

Servers

762

The most populated server is hosted by 762. Their website can be found here where you can also find their rules. The server is located in Germany and the players mainly speak English/ German.

They run 2 servers; 762#1 & 762#2.

762#2 runs all of the Forgotten Hope 2 maps in a randomly generated rotation.
762#1 mixes the FH2 maps with CMP maps. In order to play on this server you need the CMP mod downloaded and installed.

CMP (Hardcore)

This server is also located in Germany afaik and is run by the same group of people who made the map-pack. It runs all FH2 maps in a randomly generated rotation. This server is rather new and in order to play on this server you will eventually need the CMP mod downloaded and installed.

FH2R3SURGE

This is a server located in Argentina. This server mainly speaks Spanish. I haven’t been able to find a website to look over their rules etc…

They will typically get 10-20 players on weekends around 0:00 GMT- 02:00 GMT.

This server also mixes FH2 maps with the CMP maps.

World at War [WAW]

This server is located in America. Their website can be found here Players on this server mainly speak English.

This server used to host an event every Thursday night for American players to join and get a good ping. This event hasn’t gathered many players lately. This server hasn’t had any players in the past few months.

This server also mixes FH2 maps with the CMP maps.

Tournaments
There is still 1 active tournament that plays organized battles on a weekly basis at CMP Gaming
The latest tournament started on June 1st, 2018.

Is This Game Still Being Developed?

Yes! The Staff page is not completely up-to-date, but FH2 is still being developed by a handful of active Developers.

The last FH2 release was FH2.53 in May, 2018.
The last News Update to show off upcoming content was in May, 2018 for the release.

What’s Being Worked On

The Devs are currently working on making gameplay and quality adjustments as well as adding content for FH2. The gameplay and quality adjustments are mainly in the form of continuing to squish bugs that crop up from time-to-time. There is also work being done to make the game run/ look better despite being created on a 10+ year old engine. :)

The Devs are also working on content in the form of new maps, vehicles and weapons. This content is mainly focused on expanding the Eastern Front content that was recently released with 2.5.

Anything and everything discussed and leaked on the forums is WIP and subject to change ;)

Is There an Anticipated Release Date?

Nope. FH2 makes a policy like many other games to not have set release dates. The FH2 Devs work on the mod in their free-time. As such, work is slow and updates are not frequent. Sometimes, real-life can get in the way and unforeseen bugs can stop them from releasing a patch.

Hope this helps, join up and play with us on the Battlefield!
« Last Edit: 28-07-2018, 03:07:00 by Matthew_Baker »

Offline jan_kurator

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Re: Forgotten Hope 2: State of the Game
« Reply #1 on: 29-10-2017, 17:10:43 »
What is Forgotten Hope 2?

Check out the About FH2 section

Forgotten Hope 2 (FH2) is a modification for the game Battlefield 2 (BF2). Its aim is to transform the game into a historically accurate and more realistic World War 2 scenario. The latest version of FH2 contains more than 30 maps, over 50 weapons and 75 vehicles and much more.
That bit is quite outdated, the latest version of FH2 contains 45 maps, over 150 weapons and about 300 vehicles (there is 75 german vehicles only)
« Last Edit: 29-10-2017, 17:10:16 by jan_kurator »

Offline Matthew_Baker

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Re: Forgotten Hope 2: State of the Game
« Reply #2 on: 30-10-2017, 00:10:40 »
yea, just copy pasta from the website.

If anyone finds good links to get your hands on BF2 and the patches, post them here. That's really the hardest thing for new players is finding the base game nowadays

Offline GeoPat

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Re: Forgotten Hope 2: State of the Game
« Reply #3 on: 30-10-2017, 03:10:08 »
You could mention the only active tournament at https://cmp-gaming.com.

Offline Matthew_Baker

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Re: Forgotten Hope 2: State of the Game
« Reply #4 on: 30-10-2017, 15:10:12 »
added

Offline VolkssturmGewehr

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Re: Forgotten Hope 2: State of the Game
« Reply #5 on: 30-10-2017, 16:10:18 »
I discovered FH2 in Sept. I've been big into WW2 history for ~18yrs. Loved playing the CoD campaigns, Hearts of Iron III is great too. I was researching my top favorite gun: Volkssturmgewehr Gustloff on imfdb.org. Saw FH2, the only FPS w/the VG1-5 & VK-98 both! Looked up videos & saw how realistic they were. Reading on here I saw how you can play as Germany (a dream & rarity), how the devs go for realism, all the different vehicles & guns. I wasn't fully convinced yet, many FPS games are MP only. I do enjoy MP, but SP/Co-op is my favorite. Choose any map, # bots, difficulty/ratio. There are some drawbacks which are a bit annoying: you cannot hide from bots/sneak up on them. They always know right where you are. So hiding in bushes, behind low walls, & in buildings is a no-go. First map played was Seelow Heights 64 Co-Op, 48 bots, 19 on Germany; 29 USSR. It was FUN! Genuinely the most fun FPS I've ever played. I got my butt kicked by the bots for awhile until I got used to the recoil, the blurry 'suppression', & other realism factors. I'm good against bots now at 95% difficulty & generally 18:30 ratio, but still not so great on MP.   
 
Though I'm fairly certain a few players use maphack and/or aimbot. I get called "dumb noob" if I bring it up, but last map I played MP was one of the CMP US/Japan maps w/22 players. The top player ended with something like 62 kills & 2 deaths. The next best had ~45 kills & 5 deaths. Everyone else had average k/d. I remember being killed by the top player a few times when I was hiding somewhere remote & get hit with a Garand shot from clear across the map. Or if i was inside a building he'd run straight to me every time, sprint around the corner & instantly headshot like on Modern Warfare or something. I know those servers are ran by 762, but MP hacks are widely available for BF2 & there no protections against them. Anyone who suspects a player of cheating just gets called "Lol stupid noob". Thus I stick with Co-op, but wish some of the CMP Pacific front maps had navmesh/bot support (love the Type 100 & scoped Type 99).   
 
The Eastern Front maps Seelow Heights & Sammatus are definitely my top favorites. Love the VG1-5, PPS-43, and KP-31. I hope more maps are introduced in the future featuring Finland & USSR. I downloaded FH 0.7 when i saw how many great maps there are, it's fun however the bots seem useless. Most just get in tanks, drive forward a bit then stop. Maybe it varies by map, I've only played the Poland maps, Stalingrad, & Berlin. Also no iron sights takes away from it a bit. 
 
I'm currently playing around with BF2Editor & learning how to mod myself. I've made a few simple things already. I would like to create more late war 1945 maps & Volkssturm content though I don't even know where to begin with learning how to navmesh. But I have the ability to learn how to do just about anything. Anyway, hoping to see a new Eastern Front map someday.

Offline Ts4EVER

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Re: Forgotten Hope 2: State of the Game
« Reply #6 on: 31-10-2017, 17:10:33 »
They call you a noob for those cheating accusations because it's mostly the new players or those from countries with a terrible ping who claim "impossible" shots, whereas veteran players seem to experience this very rarely. I have been playing this game for years and you don't see me complaining in my videos. Now I'm not saying there aren't cheaters out there, in fact there is one well known one who keeps getting banned. But most of the really good players are just that: people who played this game for ages and know all the tricks and normal hiding spots.

Offline Oberst

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Re: Forgotten Hope 2: State of the Game
« Reply #7 on: 31-10-2017, 18:10:10 »
First of all, yes, there are cheaters in this game. It is an old game, Bf2 is a well known platform. There are cheaters 100% sure. However, this is by far not the only way to get good KDs in this game. Why is that like this? Fh2 is by nature an unfair game. That is certainly what I - and I think others - enjoy most. It is deadly. It rewards, if you camp correctly, if you use your weapons correctly, if you approach your enemy from behind. It punishes you, if you think you can run across the open or use the stupid direct routes or just think that a sherman will punch through the glacis plate of a panther. Never gonna happen. Most kills come from one shot one kill weapons.

Just imagine, you make your way behind or to the flank of a group of 5 enemy soldiers with an MG. In this game - in contrast to for example the recent BF1 - you just need one hit per enemy player. Spray them with MG rounds, they are all certainly dead. If you do this in enemy other game, where you need 4 or 5 hits, they will turn around and kill you. However, FH2 rewards you, if you position yourself correctly. Just imagine now, what a good player will do. Camp, reposition, attack the mindless hordes of players from behind, the side, nice camping positions. You will end up with 50 kills. Now think about someone using a panther or a tiger smartly. This will even be better.

Offline VolkssturmGewehr

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Re: Forgotten Hope 2: State of the Game
« Reply #8 on: 31-10-2017, 21:10:12 »
Yeah...never said I was straight up making accusations, moreover bringing up the fact there's a player with 60 kills 2 deaths on an 18 player round, and there are no protections in place to stop anyone from cheating. Usually half of the other players agree with me. If a player has 33 kills & 13 deaths on a ~20 player round then that's a far more believable ratio for someone "skilled". Someone with 60 kills on a 64 player round? Sure, definitely possible. But it wasn't a 64 player round, as I stated. Obviously no one is ever going to admit to cheating. If I were a cheater using a trainer or whatever & someone suspected me of cheating then obviously I'd say "That's just skill, noob." Then everyone laughs at the "noob" who may not be wrong...or a "noob". Problem is you can't believe what everyone says on the internet can you. With the majority of older games cheating is unfortunately very commonplace. I know we'd all like to believe that everyone is honest enough to not cheat, but those numbers on the scoreboard tend to be a bit too important for some people. By smacking down anyone who brings up the subject of cheating you're literally offering an open invitation for players to cheat, since they know they won't be accused.
« Last Edit: 31-10-2017, 21:10:05 by VolkssturmGewehr »

Offline Matthew_Baker

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Re: Forgotten Hope 2: State of the Game
« Reply #9 on: 31-10-2017, 22:10:50 »
TS is right that many new players won't be taken seriously about calling people out on cheating. We've seen a lot of 'cheating' accusations before, even tho there was nothing valid about them.

Also, the veterans of this mod a better understanding of the maps; this means that they might understand where they got killed from while newer players would call the same shot "impossible."

It doesn't help to accuse people of cheating in all chat on the server. It causes arguments that clog the chat and get people upset. Best thing to do is try to find solid proof and post it on the forums. Unfortunately, for admins like us, solid proof is very hard to find. And we're not gonna ban people from a game with so few players, unless we have a good reason.

Offline Ts4EVER

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Re: Forgotten Hope 2: State of the Game
« Reply #10 on: 31-10-2017, 22:10:35 »
Not all cheating accusations are shot down, but accusations by people who don't know how the game works yet are.

Offline jan_kurator

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Re: Forgotten Hope 2: State of the Game
« Reply #11 on: 31-10-2017, 22:10:39 »
Yeah...never said I was straight up making accusations, moreover bringing up the fact there's a player with 60 kills 2 deaths on an 18 player round, and there are no protections in place to stop anyone from cheating. Usually half of the other players agree with me. If a player has 33 kills & 13 deaths on a ~20 player round then that's a far more believable ratio for someone "skilled". Someone with 60 kills on a 64 player round? Sure, definitely possible. But it wasn't a 64 player round, as I stated....
It's much easier to end up with some extreme K/D ratio of 60:2 on less populated server where you can predict players behaviour better without worrying much about a random enemy constantly popping up everywhere and being a threat to you. Those few players will concentrate on the flag zones and with some skill and a good knowlegde of the map you can get a ridiculous score. I (being an everage player) made some people rage quit after they accused me of cheating on smaller maps on mutliple occassions in the past. Some people just can't accept that players with almost 10 years of experience with this mod are really good.

Other thing is that some custom maps are poorly designed and for example some of their spawnpoints are way too much in the open, flag zones and main routes don't have enough cover for the infantry and some vehicles on them are extremely OP (like Dakota on Guadalcanal map with it's massive cannons, infinite ammo and possibility to be fixed in no time by a simple wrench). There are players who love exploit those.
« Last Edit: 31-10-2017, 22:10:54 by jan_kurator »

Offline Mr.ThunderMan

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Re: Forgotten Hope 2: State of the Game
« Reply #12 on: 01-11-2017, 00:11:17 »
Indeed there has been only a handful of people I have ever even suspected of cheating and not a single of them goes in to the category of being a veteran player of this mod.

It's much easier to end up with some extreme K/D ratio of 60:2 on less populated server where you can predict players behaviour better without worrying much about a random enemy constantly popping up everywhere and being a threat to you. Those few players will concentrate on the flag zones and with some skill and a good knowlegde of the map you can get a ridiculous score.

This! When the server gets populated to over 40-50 players the randomness vastly increases.

Offline VolkssturmGewehr

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Re: Forgotten Hope 2: State of the Game
« Reply #13 on: 01-11-2017, 00:11:53 »
Never said that every player cheats, every veteran player or even 10% of the players cheat. I'm sure it doesn't happen very often...well...that's just an assumption of course being that no one has any way of knowing unless the cheater is doing things which are blatantly obvious. It's easy to be subtle about it. It only takes one single cheater to screw up an entire round, it ruins the experience for everyone else, and as I said no one is ever going to admit to it. Besides the person I mentioned before wasn't a veteran. I watched him, he was not camping flags, he ran around with the Garand like rambo. I've never accused someone who has been playing for 10 years of cheating. Not once. Actually I've never directly accused anyone. I've only brought up odd behavior to others, many whom have agreed with me in game, and from what I've been told by other players in-game there are no protections against cheating software. Maybe there is? But not what I've been told. My point is that functional protection against cheating software is always required for any multiplayer game, not just this one. Acting in good faith that no one will break the rules never works.

Offline Matthew_Baker

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Re: Forgotten Hope 2: State of the Game
« Reply #14 on: 01-11-2017, 01:11:30 »
Alright I didn't want this to become a cheating thread. :P Just a thread for new players to get their questions answered and maybe make it less discouraging for them to play FH2.

Anyone know good places to acquire BF2 and the patches nowadays?