Author Topic: beretta M38A doesn't have eject port animation  (Read 147 times)

Offline ctbear1996

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beretta M38A doesn't have eject port animation
« on: 11-10-2017, 02:10:03 »
Is it possible to fix in the future?  :)

Offline Matthew_Baker

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Re: beretta M38A doesn't have eject port animation
« Reply #1 on: 11-10-2017, 02:10:02 »
thx for the report. I think this gun was ported from FH1 so the ejection port was probably not made separate from the model, and so it would need a re-export before a new animation.

EDIT:
*black helicopters whisk Matt Baker away*
« Last Edit: 11-10-2017, 02:10:30 by Matthew_Baker »

Offline ctbear1996

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Re: beretta M38A doesn't have eject port animation
« Reply #2 on: 11-10-2017, 07:10:39 »
Really can't tell the gun is from FH1 though, the model and texture look good for me....
thx for the report. I think this gun was ported from FH1 so the ejection port was probably not made separate from the model, and so it would need a re-export before a new animation.

EDIT:
*black helicopters whisk Matt Baker away*

Offline FHMax3

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Re: beretta M38A doesn't have eject port animation
« Reply #3 on: 13-10-2017, 11:10:59 »
thx for the report. I think this gun was ported from FH1 so the ejection port was probably not made separate from the model, and so it would need a re-export before a new animation.

EDIT:
*black helicopters whisk Matt Baker away*
Yeah it is from FH1, remember it from Tobruk map. And no black choppers for me.
That other thread failed miserably and if you try to spam or flame here, I will break your arms.
FH2 won't be the last FH. ;)

Offline Ts4EVER

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Re: beretta M38A doesn't have eject port animation
« Reply #4 on: 13-10-2017, 13:10:06 »

Offline ctbear1996

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Re: beretta M38A doesn't have eject port animation
« Reply #5 on: 14-10-2017, 20:10:26 »
Thanks for the quick fix! You guys are great
Will be fixed next patch.

https://www.youtube.com/watch?v=sPTVN5wb-gk