Hello guys!
Few weeks ago I was at a friend who wanted to show me Insurgency and some other new games. I've never played them because my PC wouldn't let me. However, I noticed something very interesting- there was no indicator for how much rounds you have in the magazine and neither automatic reloading. You had to do everything yourself. I have seen such things in other titles like RO, PR, Arma, Day of Infamy and most of the games that are considered "realistic".
My question is: what do you think of implementig these elements (manual reloading and no bullet indicator) in FH2. IMO this will make the game look more "serious" and will add to the immersion. If you think about it, you can't know exactly how much rounds you have in your weapon if not counting them. Only rough numbers like half a magazine, or 2 thirds which can be represented as a "phone like battery" indicator.
If you think that this is going to be ridicolous, why not include the manual reloading only?