Author Topic: Suggestions to Improve the Mod  (Read 661 times)

Offline SadCamelion

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Re: Suggestions to Improve the Mod
« Reply #15 on: 02-07-2017, 18:07:02 »

It's very accurate unlike the other AT rifles.

aren´t all AT-rifles almost as precise as a sniper rifle? in the singleplayer I shot many bots with them
There aren't enough Italian tanks.

Offline Mr.ThunderMan

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Re: Suggestions to Improve the Mod
« Reply #16 on: 02-07-2017, 18:07:57 »
The few times I've used the PTRD it has always shot where I aimed it, it worked against infantry to long range even. Other AT rifles I try to use aren't as accurate to long range and hitting an infantry is a lot harder even on medium range (maybe I haven't found the sweetspot in the ironsight?).

I fell in love with the Russian AT rifle the moment I used it the first time.

Offline nysä

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Re: Suggestions to Improve the Mod
« Reply #17 on: 03-07-2017, 11:07:34 »
Thanks for the info guys.

Offline jan_kurator

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Re: Suggestions to Improve the Mod
« Reply #18 on: 03-07-2017, 15:07:37 »
aren´t all AT-rifles almost as precise as a sniper rifle? in the singleplayer I shot many bots with them
They are as precise as any other rifle indeed, at least on short to medium ranges, bullet drop on longer ranges might be a little bit more noticable since their bullets are bigger and heavier, but I'm not sure if there really is much of a difference between them and regular rifles, codding wise. To add to that, AT rifles are for sure more deadly as they always 1s1k infantry (Russian AT rifle bullets can even deal a slight splash damage with a near miss, I'm not sure if other rifles can do that too).

Speaking about longer ranges and precision, there is a problem with BOYS rifle iron sights. They are not aligned properly in game, what is especially noticable on small targets far away. To hit, you need to aim a little bit to the left and slightly lower than you normally would. It is a bug though, and it doesn't affect any other AT rifle in game AFAIK and they are overal very efficient weapons, except for anti tank puroposes of course ;)

Offline Oberst

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Re: Suggestions to Improve the Mod
« Reply #19 on: 03-07-2017, 16:07:44 »
Werent AT-Rifles nerfed some time ago? Meaning they got additional spread to limit their sniping capability beyond 100 m?

Offline Mr.ThunderMan

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Re: Suggestions to Improve the Mod
« Reply #20 on: 03-07-2017, 17:07:36 »
To add to that, AT rifles are for sure more deadly as they always 1s1k infantry

Not always, limbs seem to need two hits sometimes. Couple times been wondering about that in the All-chat  ;D

Offline Captain Pyjama Shark

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Re: Suggestions to Improve the Mod
« Reply #21 on: 09-07-2017, 02:07:01 »
Werent AT-Rifles nerfed some time ago? Meaning they got additional spread to limit their sniping capability beyond 100 m?
I thought so too. I used to use them occasionally to snipe but lately I haven't hit shit with them. Although the aforementioned Boys Rifle bug might explain that.

Offline GeoPat

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Re: Suggestions to Improve the Mod
« Reply #22 on: 08-09-2017, 16:09:05 »
We had a similar iron sights bug with the Japanese guns in the Pacific mod.  I believe it was Harmonikator that fixed it.  Maybe you guys can fix it for the next release.