...and after the Dev team have asked us to play the mod as it is on at least 1 Server
(no gameplay changes, all maps, no mods) - which we do on [762]#2 - it is not entirely
a server admin thing, either.
Normally, we do offer the CMP on #1 server to give you players a good degree of diversity.
So by that, you have a selection of maps of all theatres and the desert map density in the map
rotation pool is not too high. That map pool is what our map randomizer tool uses to pull the maps
for the generation of the daily map rotation from.
Atm this is suspended to get you players to help us test the current CMP BETA on [762]#3.
Yes, that means, that for the coming time, if you want other maps than the vanilla FH2 maps,
you have to play them on [762]#3 BETA test server.
And give us feedback without which we
cannot get the new CMP maps to a playable level!We know that some players won't get that - but we have no other way to play test the maps than
getting numbers of players on them at once.
Like this Sunday on Server #3 at 19.00 UTC for the playtest.
We need to do that BEFORE we can put the current, new CMP BETA into a mixed rotation on Server #1
again, as you players are used to, Jobabb.
Personally even if I don't like all desert maps (some of them) - I feel that all should be in a FH2 server
rotation 1x per day, just like any other map should be in 1x. It is FH2. + It gets mixed each day anew on
#1 and #2 servers anyway. So you don't really see a 5-row-desert-map-cluster each day. Although that
can happen.
My advice to all quitters would be to
a) help us test the CMP so we can put that back into rotation soon.
= giving everyone more diversity. HOW:
http://www.762-ranking.de/site/viewtopic.php?f=4&p=7079#p7079b) report bugs on the FH2 standard desert maps and give improvement suggestions here in the feedback
area, so the devs can make them more playable.