Author Topic: Sometimes the gameplay of this mod amazes me  (Read 1134 times)

Offline AverageAlien

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Sometimes the gameplay of this mod amazes me
« on: 06-03-2016, 22:03:00 »
I was playing around with bazooka on the firing range and noticed that when the rocket explodes far away theres some delay between seeing the explosion and hearing it and when it explodes close to you, you hear it instantly
cookie to devs for realism  ;D

Offline MATUSALEM

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Re: Sometimes the gameplay of this mod amazes me
« Reply #1 on: 07-03-2016, 15:03:01 »
Most funny is when you are hunting an enemy tank and then an enemy soldier appears in a door or stuff, bazooca it is!  ;D
The way to peace is respect - and a weapon loaded...

Offline Not So Civil Engy

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Re: Sometimes the gameplay of this mod amazes me
« Reply #2 on: 07-03-2016, 16:03:06 »
I do wonder if the blast radius of the bazooka, PIAT, and panzerschrek are a little bit large. Since they are shape charge weapons, shouldn't the blast be mostly directional.

Offline Zoologic

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Re: Sometimes the gameplay of this mod amazes me
« Reply #3 on: 13-03-2016, 07:03:25 »
That is Battlefield 2's default I believe. Like when you were killed out of nowhere, but hear the cracking rifle noise a little bit later.

In FH0.7, you also see awesome stuff like bullet travel time. I was scouting a tank with my binocular from a great distance, when suddenly, the turret turns into my general direction and puff! He fires, and I am mesmerised, not moving at all. Moments later I was sent flying from the HE shell explosion.