Great map and all, but just curious and no harm intended, but what's the reasoning behind Jagdpanther on Seelow Heights? Tiger II is ok (in a sense, Tiger I would be historically more accurate), but why Jagdpanther when the most nearby JP unit was located in the northern Germany?
I'm just speculating, but I'd guess that the original vehicle loadout on this map was based a lot on the FH1 vehicle loadout which included a Jagdpanther. Maybe the mapper kind of started with that baseline and then balanced the assets from there. I'd also say that realistically, I doubt much in-depth research was put into the specific units that fought in this sector.
I do know that part of the original idea was to give the map a 'late war' feel, since it's the only 1945 map in the mod atm. So the devs probably wanted to include late war assets that you don't always see pitted against each other on other maps; for example, an IS-2 vs King Tiger or Jagdpanther vs Soviets on the East Front.
Seeing as this is the only
official 1945 map that we have, I think that maybe a few liberties are taken until more 1945 maps can be added. Things like the white lines painted on Soviet turrets are included even tho the directive wasn't put into effect until after this battle. I personally think that's okay for now since we don't have an
official Berlin map for them to be used on, and it allows my texture for the IS-2, and PointBlank's T-34s textures and SethSoldier's ISU textures to be added to the mod for the time being. This map was also a pretty good spot for us to use the 'ambush' camo for the King Tiger (one of the many camo variants Rad made for it that we hadn't been able to use up until this point) and I think that prompted Toddel to add an 'ambush' variant to some of his other vehicles as well which is cool. That's not to say that the camo wasn't used elsewhere and we know it isn't specific to this battle, but it's usually synonymous with 'late war' German tank camos which fit nicely with the "theme" of this map.
A lot of times devs make camos or vehicle variants that might not have a place in the mod at the moment but we'd still really like to use them. Sometimes even whole vehicles kind of sit on the back burner just because we don't have a map to put them on which sucks (like atm we have no place to put our BT-7 or Pershing
) So I think sometimes we stretch history slightly to include things that other devs worked on. And then I guess it's kind of up to the mapper on how much they want to stretch history.