Author Topic: Seelow Heights 64  (Read 1335 times)

Offline Ts4EVER

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Re: Seelow Heights 64
« Reply #15 on: 05-06-2017, 05:06:44 »
.... This is about the 64 player version.

Offline FHMax3

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Re: Seelow Heights 64
« Reply #16 on: 05-06-2017, 05:06:19 »
.... This is about the 64 player version.
Yes, but this applies to the 64pl version aswell.
That other thread failed miserably and if you try to spam or flame here, I will break your arms.
FH2 won't be the last FH. ;)

Offline Ivancic1941

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Re: Seelow Heights 64
« Reply #17 on: 01-02-2018, 21:02:12 »
Russians would really need here that when they capture one of the last sector flags, bleed stops,and once they capture both last flags german fast bleed starts. This way if germans acidently recapture one flag,russian bleed starts again and usually kills last russian tickets.
Floppy Wardisc or Floppy Wierdbear

Offline Ivancic1941

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Re: Seelow Heights 64
« Reply #18 on: 02-02-2018, 20:02:02 »
Even maybe some forward russian spawing tanks wouldnt hurt
« Last Edit: 02-02-2018, 23:02:17 by Ivancic1941 »
Floppy Wardisc or Floppy Wierdbear

Offline Matthew_Baker

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Re: Seelow Heights 64
« Reply #19 on: 09-02-2018, 16:02:26 »
... once they capture both last flags german fast bleed starts.
I think this already happens right? Once Russians cap both flags in the last sector the game is more or less 'over' for the Germans.

I find that the toughest part of this map isn't the last sector, but the 2nd one. Getting up the hill and getting the trenches is tough even for a good team


Offline Ivancic1941

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Re: Seelow Heights 64
« Reply #20 on: 10-02-2018, 10:02:22 »
No you missunderstand me. I suggested that when:
-Russian have to capture last sector and they bleed
-They capture one of flags in last sector(lets say Seelow or Apartmens) and they still bleed~ and they basicaly captured town or main strategical building in town
So I suggested that when they caotured one of flags in last sector bleed stops for russians( nor it beggins for germans,noone has bleed)
Why? Because if russains capture whole sector german are bleeding but still can capture one of flags and immideatly tranfer bleed again on russian side~and that ussualy kills last russian tickets and opportunitie to win aldo they fighted bloody for capturing last sector(German have very poverfull arsenal of tanks wepons and aircraft to again capture one of flags and usualy do)
This way Germans after basically loosing battle and last sector completely cant easily counterattack and transfer bleed to russians by just capturing one of flags~ and russian get ability to again drive more tanks in and little more peacefuly start again attack on last flag.

Floppy Wardisc or Floppy Wierdbear

Offline Ts4EVER

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Re: Seelow Heights 64
« Reply #21 on: 25-10-2018, 14:10:45 »
Changelog for 2.54:
- Fix invisible squad leader bug
- Replace SU 152 with ISU 152 (DshK)

Offline Chad1992

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Re: Seelow Heights 64
« Reply #22 on: 04-11-2018, 18:11:23 »
Can the Luftfaust B and the ISU 152 be added to the COOP.


Offline Ts4EVER

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Re: Seelow Heights 64
« Reply #23 on: 04-11-2018, 21:11:39 »
There is no coop.

Offline Chad1992

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Re: Seelow Heights 64
« Reply #24 on: 05-11-2018, 04:11:59 »
There is no coop.
Must be no official version?  I just played CO-OP today.


Offline Matthew_Baker

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Re: Seelow Heights 64
« Reply #25 on: 05-11-2018, 05:11:22 »
Yea nothing offical