Author Topic: The Road to Forgotten Hope 2.5  (Read 9420 times)

Offline NTH

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Re: The Road to Forgotten Hope 2.5
« Reply #90 on: 08-02-2016, 22:02:46 »
Congrats to the team for bringing out a new release for the number WWII mod. This shall hit NTH's new PC soon.
Epic trailer Hawk... loved the sound bites and the sound of charging soldiers.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline Ivancic1941

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Re: The Road to Forgotten Hope 2.5
« Reply #91 on: 09-02-2016, 00:02:19 »
Did you leveled up all settings??? Because now Low settings is like half-medium settings. This made me hard as I dont know when I will improve or buy new PC  :'(  Why low settings couldnt stay as before?
Floppy Wardisc or Floppy Wierdbear

Offline Flippy Warbear

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Re: The Road to Forgotten Hope 2.5
« Reply #92 on: 09-02-2016, 01:02:05 »
Because its 2016. Time to upgrade that toaster.
Current projects - Hatinaal, Tnom Melor, Ilat, Vimorafisech

Offline Ivancic1941

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Re: The Road to Forgotten Hope 2.5
« Reply #93 on: 09-02-2016, 01:02:18 »
Because its 2016. Time to upgrade that toaster.
;D ;D
Yes,indeed
Floppy Wardisc or Floppy Wierdbear

Offline Oberst

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Re: The Road to Forgotten Hope 2.5
« Reply #94 on: 09-02-2016, 10:02:32 »
Btw, is the full changelog.txt posted somewhere? (I dont mean the specific map changelog in the feedback section)

Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.5
« Reply #95 on: 09-02-2016, 10:02:27 »
You can find the raw SVN readout in the fh2 folder.

Offline Oberst

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Re: The Road to Forgotten Hope 2.5
« Reply #96 on: 09-02-2016, 10:02:49 »
Too simple, thank you. Time for dreaming and speculating ;D

Offline Oberst

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Re: The Road to Forgotten Hope 2.5
« Reply #97 on: 09-02-2016, 12:02:24 »
Downloading (2-3 MB/s from 2-3 peers) it now, finally! Luckily I don't have to work today.

Offline Captain Pyjama Shark

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Re: The Road to Forgotten Hope 2.5
« Reply #98 on: 09-02-2016, 17:02:52 »
I published a little plug for FH2 on my blog, let's hope it encourages some people to try it out.  :)

Offline Mattitatti

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Re: The Road to Forgotten Hope 2.5
« Reply #99 on: 09-02-2016, 18:02:04 »
Servers seems to be down atm?

Offline Roughbeak

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Offline Ts4EVER

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Re: The Road to Forgotten Hope 2.5
« Reply #101 on: 09-02-2016, 18:02:28 »
You can join directly from the website until we sort out the server browser.

Offline Hawk2k9

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Re: The Road to Forgotten Hope 2.5
« Reply #102 on: 09-02-2016, 18:02:04 »
Too right. Made me laugh when it even has a slowly pirouetting silhouette of a soldier falling to the ground like a cross between Hemingways For Whom the Bell Tolls and Quentin Tarantino  ;D 8)

Due to the sudden rush to release 2.5, i basically had two days to do most of the scene material from footage that we were recording in the last three months. Some scenes are pure gap fillers and are more or less random to serve just one purpose, getting the trailer done - but i like your interpretation very much :D  ;D

« Last Edit: 09-02-2016, 18:02:15 by Hawk2k9 »

Offline Oberst

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Re: The Road to Forgotten Hope 2.5
« Reply #103 on: 09-02-2016, 18:02:58 »
Too right. Made me laugh when it even has a slowly pirouetting silhouette of a soldier falling to the ground like a cross between Hemingways For Whom the Bell Tolls and Quentin Tarantino  ;D 8)

Due to the sudden rush to release 2.5, i basically had two days to do most of the scene material from footage that we were recording in the last three months. Some scenes are pure gap fillers and are more or less random to serve just one purpose, getting the trailer done - but i like your interpretation very much :D  ;D

Thats how hollywood works. They just let the critics put in the thoughts afterwards.

Offline Michael Z Freeman

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Re: The Road to Forgotten Hope 2.5
« Reply #104 on: 14-02-2016, 22:02:12 »
Just played. The sound design is VERY hollywood. Dynamic range, compression ?