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Object Spawner not present ?
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Topic: Object Spawner not present ? (Read 559 times)
den75
Jr. Member
Posts: 77
Object Spawner not present ?
«
on:
03-02-2016, 04:02:53 »
Hello ,
I have little problem that I do not understand!
I try to install a mortar, but are absent, I found none in the dropdown?
and Nebelwelfer 41 has a funny headache?
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Ts4EVER
Banner of THeTA0123
Developer
Posts: 7.812
Re: Object Spawner not present ?
«
Reply #1 on:
03-02-2016, 09:02:45 »
About the mortar, for the German one look for sGrw (schwerer Granatwerfer) in the list.
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den75
Jr. Member
Posts: 77
Re: Object Spawner not present ?
«
Reply #2 on:
03-02-2016, 21:02:47 »
It's good the two problems, I have re unzip objects_weapons_server.rar in object file.
thanks anyways
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den75
Jr. Member
Posts: 77
Re: Object Spawner not present ?
«
Reply #3 on:
03-02-2016, 22:02:09 »
I wonder what is the highlight of this undergrowth qaund activated in the editor, I see even through the ground?
and other issues thank you, have you thought how we can put the maximun distance view of undergrowth celon your experience without affecting the fps in games?
Thank you very much in advance
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Stubbfan
Developer
Posts: 523
Re: Object Spawner not present ?
«
Reply #4 on:
04-02-2016, 18:02:32 »
The see through thing is normal in my experience. The editor shaders aren't the same as the games so it might look weird.
Long viewdistance for undergrowth is nothing but trouble. Already 150 is pushing it.
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den75
Jr. Member
Posts: 77
Re: Object Spawner not present ?
«
Reply #5 on:
05-02-2016, 13:02:01 »
Thank you, I would have liked to put the ideal distance for me on the map 450
I will reduce to 70 maximun?
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Ts4EVER
Banner of THeTA0123
Developer
Posts: 7.812
Re: Object Spawner not present ?
«
Reply #6 on:
05-02-2016, 13:02:14 »
even less, probably. Note that undergrowth should never be used as cover! So if it rendering not far enough is a problem, it is probably already too high and thick. Think of it as an extension of the texture, not gameplay relevant objects.
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den75
Jr. Member
Posts: 77
Re: Object Spawner not present ?
«
Reply #7 on:
05-02-2016, 15:02:27 »
I'll put 50 max view distance, I made careful Density, 0.65 maximun.
Thank you
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Object Spawner not present ?