In a map like Luttch, I really feel both camps attacking rather than defending will make tank and infantry combat alot more interesting with battles taking place in bocage country and open field around the town of Mortain rather than in those narrow streets.
I see what you mean. There are a lot of wasted spaces in Luettich, especially those grass fields.
But as a player, i also rarely go there because of limited access. The stone fences are to high to jump on, and bots see through thick grasses, making fights uninteresting.
THAT'S the BOCAGE fer ya!
But seriously. think about it. Add the attack-enemy uncap clause to the commander ai and have the first battles take place in the hell of the bocage and with tanks breaking through and fighting in the open fields.
Either hold off the enemy in that shit of a battlefield, or fall back to the town and defend from there
As German, once you overcome the enemy there, you then move in for the prize - the town of Mortain.
In FH1, this was very possible because of how bots were. in instances like PHL for FH1, where enemy fired from insane distances and could see through the brush, it was my job to push the attack on, lying flat on my stomach, shouting out to AI to attack, attack attack, using nades, firing the few enemy units I DID see...In the end, it was my brain and the bots' braun that carried the day.
I think it should be so here too. Increases the variety of battlefields in the single map too... From the tank graveyard to the North East of Mortain with a few destroyed vehicles for cover, the boacage and the mud walls for cover, open fields between the bocage and charging enemy units and finally, the town, farm and church area
What i mean is the bots rarely enter the Bocage because they need open-wide access to it, not some tightly closed enterance (broken stone fences), tiny gaps... etc
For SP, a big step of changing the map is needed to make them more enjoyable.
@ZooMotorpool
I've seen Germans travel across practically all areas of the map when they are either attacking Mortain or on seek and destroy i.e. when they encounter me as enemy and are pursuing. So I supposed Allied infantry should be able to do so. Tanks maneuver through really narrow street alleys you don't expect them to be able to - I'm sure they can do the bocage corridors which are much larger just fine... and they do... what they don't pass is the open fields.