Author Topic: Maybe already known bugs. Pls halp.  (Read 900 times)

Offline Kropa

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Maybe already known bugs. Pls halp.
« on: 24-08-2015, 21:08:43 »
Sorry if they already known, but i'm Russian, so it's very hard to me to read all the bug reports.
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1) Updated from 2.45 to 2.48, but AT guns are still uncontrolable (Pak.38, 88-mm flak, maybe some else)
    Same with Marder, Jagdpanther and other tank destroyers without turret.
2) Very long respawn time :
       "you were incapacipated" ~15 seconds
       then choosing spawn point, even if previous is available
       then "you were killed" ~15-25 seconds of waiting.
    I tried to change spawn time at profile's server setting file, but it didnt help.
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Sorry for grammar mistakes I could make, as you know, I'm not too good at English.

Offline Stubbfan

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Re: Maybe already known bugs. Pls halp.
« Reply #1 on: 24-08-2015, 21:08:29 »
Hi.

1). Please try to 'reset' your control settings. That usually fixes those problems.
2).  The incapacitated time should be set to 1 seconds in the server settings.

Offline Kropa

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Re: Maybe already known bugs. Pls halp.
« Reply #2 on: 26-08-2015, 10:08:45 »
Hi.

1). Please try to 'reset' your control settings. That usually fixes those problems.
2).  The incapacitated time should be set to 1 seconds in the server settings.

Wow. Everytheng helped, Marders and etc. now are useful and I have only to wait 10-15 stconds when playing as infantry. Thatks so much.
And... Can you tell approximate date of releasing Soviets?

Offline Mayhemic.MAD

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Re: Maybe already known bugs. Pls halp.
« Reply #3 on: 26-08-2015, 10:08:52 »
And... Can you tell approximate date of releasing Soviets?

soon™  ;)
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Offline nysä

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Re: Maybe already known bugs. Pls halp.
« Reply #4 on: 04-11-2015, 12:11:52 »
Not a bug per-se, but is it possible to make certain German AFVs (StuGs, Wespe and other casemate style vehicles) defend the flag positions - and make them stay close to the flag?

It's rather frustrating when the StuGs and Jagdpanthers are just offering the rear end towards the approaching enemy tanks. AI basically knows which way the enemy is coming, right?