Author Topic: The Final Trench - A Forgotten Hope 2 Update  (Read 3802 times)

Offline Harmonikater

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #30 on: 19-08-2015, 16:08:24 »
Technically you could. There's no limit as to what you can put into the kit geometries, it still all gets weighted to the same 3p skeleton. The trick would be to superimpose a different player model (as part of the kit model) over the original player model so that the kit model covers the underlying player model at each time. Also the vertex weights would have to be matched to the original player model, otherwise parts of the original model might be visible during certain animations.
But covering everything is going to be pretty hard and most likely would result in strange-looking proportions for the new model.

Doesn't mean you wouldn't be able to replace or add smaller stuff like wedding bands, scarves, red cross armbands for medics, glasses, etc. in the kit geometries for a wider variety.
I do bad things to the BF2 engine.

Offline Ivancic1941

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #31 on: 19-08-2015, 16:08:06 »


Doesn't mean you wouldn't be able to replace or add smaller stuff like wedding bands, scarves, red cross armbands for medics, glasses, etc. in the kit geometries for a wider variety.
Just this.
Floppy Wardisc or Floppy Wierdbear

Offline Alubat

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #32 on: 19-08-2015, 16:08:34 »
cant wait to pull the trigger  :)

Political correct :-(
Could some one please make a pack of cigarettes as pickup kit.
I like to see pulsing cigarettes in the mouth of player models


Offline jan_kurator

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #33 on: 19-08-2015, 17:08:26 »
lolwut? do you really think they had time for a fag during the battles? that shit doesn't even happen in hollywood movies  ???

Offline nysä

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #34 on: 19-08-2015, 17:08:56 »
Finally some obscure shit! Great!

Offline Alubat

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #35 on: 19-08-2015, 17:08:31 »
lolwut? do you really think they had time for a fag during the battles? that shit doesn't even happen in hollywood movies  ???

Yes I could imagine someone in a tank smoking during battle  :)

German soldiers smoke American cigarettes
https://www.youtube.com/watch?v=WHf1xT8TSs8

Offline nysä

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #36 on: 19-08-2015, 18:08:39 »
German soldiers smoke American cigarettes
https://www.youtube.com/watch?v=WHf1xT8TSs8

Notice the heavy battle fatigue, a must have for the German player model textures... in the '45 endkampf maps anyway.

Offline jan_kurator

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #37 on: 19-08-2015, 18:08:48 »
Yes I could imagine someone in a tank smoking during battle  :)

German soldiers smoke American cigarettes
https://www.youtube.com/watch?v=WHf1xT8TSs8
That footage clearly shows battle aftermath - something you don't see in games, and why anybody would smoke in a tank during the battle? I think tank crews were rather too busy with killing enemies and trying not to get killed, rather than killing time smoking cigarettes...  ::)

Offline Flippy Warbear

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #38 on: 19-08-2015, 18:08:52 »
Smoking after a battle more likely than during. Especially since you gotta get that fast stress relief after experiencing a series of events that could have been your last. Plus, in many occassions I've read and heard about how during the times between battles, you had very little things to do, many picked up smoking to keep themselfs occupied and to make themselfs feel at least somewhat good in those horrible conditions, waiting for that inevitable next battle.

Offline Captain Pyjama Shark

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #39 on: 19-08-2015, 18:08:32 »
A player model consists of two elements ingame: The actual 3d model, which gets assigned at start depending on which kit you spawn with, and the kit geometry, which are accessories like helmets, ammo pouches, holsters etc. There is one of these for each kind of kit. So if you spawn as a scout and pick up a rifle kit, you get a new helmet and other accessories, but your basic player model doesn't change. So you can't change from a Wehrmacht uniform into an old man or something like that.

But you could get an old man hat!  In all seriousness, maybe you should make it so that if you pick it up the playermodel is wearing a fieldcap rather than a helmet.  Hardly important, though.

Offline Alubat

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #40 on: 19-08-2015, 19:08:24 »
It was not a suggestion for realism, just for some in game fun

I also still like to have the carrot nose from snowmen as medic pick up :-) 

Offline Ts4EVER

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #41 on: 19-08-2015, 19:08:20 »
We will only add cigarettes if we get money from Marlboro.

Offline Alubat

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #42 on: 19-08-2015, 20:08:55 »


MMmmmalboro

Offline LazMan12

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #43 on: 20-08-2015, 15:08:40 »
The VK98 on the picture seems to have a magazine portruding from the wooden stock- should it have that, being a single shot rifle?

Offline Stubbfan

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Re: The Final Trench - A Forgotten Hope 2 Update
« Reply #44 on: 20-08-2015, 17:08:11 »
Looking at pictures of the real thing it looks the same. My guess is that they use the same stocks as for vg1 and or others, and they just put a plate there to cover the hole.