I installed the updater, ran it, and then it said a newer one was available. Installed the update and tried to update my map files. It threw the exception below:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: Data error (cyclic redundancy check).
at FH2CommunityUpdater.ContentManager.<>c__DisplayClass11.<findObsoleteFiles>b__10(Object o, RunWorkerCompletedEventArgs args)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8745 (WinRel.050727-8700)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
FH2CommunityUpdater
Assembly Version: 1.2.3.4
Win32 Version: 1.2.3.4
CodeBase: file:///C:/Program%20Files%20(x86)/EA%20GAMES/Battlefield%202/mods/fh2/CommunityUpdater/FH2CommunityUpdater.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8745 (WinRel.050727-8700)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8759 (QFE.050727-8700)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8745 (WinRel.050727-8700)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8745 (WinRel.050727-8700)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8745 (WinRel.050727-8700)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Mono.Nat
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/EA%20GAMES/Battlefield%202/mods/fh2/CommunityUpdater/Mono.Nat.DLL
----------------------------------------
MonoTorrent
Assembly Version: 0.80.0.0
Win32 Version: 0.80
CodeBase: file:///C:/Program%20Files%20(x86)/EA%20GAMES/Battlefield%202/mods/fh2/CommunityUpdater/MonoTorrent.DLL
----------------------------------------
cgzi9uzg
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8759 (QFE.050727-8700)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Any ideas? Thanks.