Alert: its IMO
and mostly about pacific
- removing battleships and heavy bombers from game as they cant be represent well as strategic assets. Midway would be more interested if there instead battleships be 4 destroyers and 1 sub and PT boat for each side(also woud get more balanced ship to ship fights). And even medium bombers should be so restricted as to spawn only 1 or 2 times whatever map it is
- making turning of destroyers little harder so subs can fire from distance, and maybe even little lover speed of destroyers
-make torpedo more deadly
- Make only one or two ships have radar which covers even larger area but with slow turning rate of radar
- make hidroplanes be recconises planes/ can have mashineguns, but ad that driver on right click can look below plane
- more history acurate asset choise, like with Etna line-remove G43 or similar. IMO I would prefer historic accurate assets than trying make balance
-Also I would include in CMP mostly only Italian and Pacific campaign maps as FH2 doesnt cover that areas with exeptions like Sidi Muftah,BoB or really really uniqe maps (people dont want more European or African maps as FH2 covers that and you should bring refresh to FH2)
Again IMO,open for discussion
(Maybe too much work for little team)