Author Topic: Small but important stuff  (Read 2526 times)

Offline PanzerKnacker

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Re: Small but important stuff
« Reply #15 on: 27-01-2015, 06:01:30 »
And what would you get from this crate? Additional grenade? C'mon, you will die faster than you use all those three grenades...

He meant that you wouldn't get anything useful out of those crates. They could only help in rare cases when you're out of ammo completely, but
1) It almost never happens
2) you can always pick up another kit from some dead guy

What about this?Junker Ju52 having 2 supplies crates.It would be great on Crete so you can have small baze made from Squadleaders and supplies there.
Secon thing is recon plane have ammo box with parashute because they are too small to carie big supplies. This would become recon plane more usefull because a lot of guys dont want to drive it( and look for enemy) and then they dont get point for it (What i know is that when commander trows suplies and somebody use it then he gets point for it,am I right?).


Yes, and have the ammo box fall for half an hour while revealing the position of the SL?
I mean yeah, it's an ok idea since there's no commander radio on Crete and no resupplying via offmap supply drops. Some drawbacks though, as mentioned. There's always a dead guy's kit lying around.
He was not wrong. Amateurs talk tactics, pros talk logistics.

Offline Ivancic1941

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Re: Small but important stuff
« Reply #16 on: 27-01-2015, 10:01:24 »
Yes but if you land with plane or flying low it wouldnt fall for half hour.Secon if you have MG,panzerfaust,you dont have High AT ammo in tank(like me on Gazala fired all AT granates from PnzIV for 3 min),for your granate launcher,maybe resupling some Flak,sniper will be greatfull with this idea..All this wepon is losing ammo quickly and comm. suplies need to wait to fill and then wait to be trown.And you dont want No.4 or Kar98 if you have MG,MP 40 or Tompson,Bren,Lewis and Vicers(which have one or two magazine).What if your kit is limited and dead guy have some ordinary or enemy weapon?
Floppy Wardisc or Floppy Wierdbear

Offline jan_kurator

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Re: Small but important stuff
« Reply #17 on: 27-01-2015, 11:01:47 »
What if your kit is limited and dead guy have some ordinary or enemy weapon?
Well, shit happens. Do you really expect people to drop ammo for you on public server? Also, as it was already mentioned, I would prefer not to have an ammo box dropped on my position if I was sniper hiding in the hills. Anyway, there is no way to code it, it is possible to make vehicles drop ammo boxes but to do so from a plane you need to code a parachute which IIRC doesn't dissappear on cotanct with ground and looks silly. Kev4000 tried that long time ago. (inb4 hurr durr but commander supplies work that way, well those are commander assets which are codded in a different way and you can't attach them to vehicles you drive)

Offline Ivancic1941

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Re: Small but important stuff
« Reply #18 on: 27-01-2015, 19:01:08 »
Understand but I think it would be interesting to see if it was posible  8)
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Offline Ivancic1941

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Re: Small but important stuff
« Reply #19 on: 07-04-2015, 19:04:41 »
I think pick up ammo kit shoud refill infatry too when it is trown away(like with velichles).

I know it is a bit history innacurate because it cant bring all types of ammo but it is somehow missing, especially in squads.
Floppy Wardisc or Floppy Wierdbear

Offline LuckyOne

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Re: Small but important stuff
« Reply #20 on: 07-04-2015, 22:04:20 »
^ Why not give an ammo bag to some kit instead? Rifleman, for example. It has a free slot AFAIK, it would promote teamwork (for example, supporting your MG/AT guy in the squad with extra ammo), and it's one aspect of vBF2 (along with the medics) that has been really forgotten by the FH2 devs (pun definitely intended).

Although something would need to be done about potential nade spamming I guess... And making sure that an ammo bag can't rearm another one (happened in PR and people had like INFINITE ammo, as long as there were 2 riflemen in the squad).
This sentence is intentionally left unfinished...

Offline Airshark79

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Re: Small but important stuff
« Reply #21 on: 07-04-2015, 22:04:52 »
So was it fixed?

Offline Flippy Warbear

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Re: Small but important stuff
« Reply #22 on: 07-04-2015, 22:04:44 »

Offline Airshark79

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Re: Small but important stuff
« Reply #23 on: 07-04-2015, 22:04:26 »
Am I talking to you?

Did they fix that situation in PR?

Offline Flippy Warbear

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Re: Small but important stuff
« Reply #24 on: 07-04-2015, 23:04:56 »
Am I talking to you?

I dont know, are you?

Offline Ivancic1941

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Re: Small but important stuff
« Reply #25 on: 10-04-2015, 00:04:05 »
Can somebody give nice explanation to the question?
Floppy Wardisc or Floppy Wierdbear

Offline Slayer

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Re: Small but important stuff
« Reply #26 on: 10-04-2015, 20:04:28 »
Which question do you mean? I think the PR question is best asked in PR forums.

Offline Ivancic1941

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Re: Small but important stuff
« Reply #27 on: 10-04-2015, 20:04:41 »
Well why is ammo kit abandoned?
Floppy Wardisc or Floppy Wierdbear

Offline jan_kurator

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Re: Small but important stuff
« Reply #28 on: 10-04-2015, 21:04:55 »
because you'll be dead and respawned twice before anybody with ammo kit would even arrive any near you with fast paced FH2 gameplay

Offline Stubbfan

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Re: Small but important stuff
« Reply #29 on: 10-04-2015, 23:04:38 »
Yup.. soldier themselves are rarely tactical units in fh2. Their lifespan is usually too short.