Author Topic: Updated and new textures  (Read 10760 times)

Offline Ts4EVER

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Re: Updated and new textures
« Reply #45 on: 21-03-2016, 21:03:12 »
It's supposed to be similar in style to the other custom skins on arad.

Offline nysä

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Re: Updated and new textures
« Reply #46 on: 21-03-2016, 21:03:14 »
Happy to see new texture for the good ol' Tiger. It's different and seems to blend in with the landscape.

Online Matthew_Baker

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Re: Updated and new textures
« Reply #47 on: 22-03-2016, 01:03:24 »
Yea, but this camo seems to fit well with the other tanks on the map.



Edit; TS beat me to it

Offline nysä

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Re: Updated and new textures
« Reply #48 on: 22-03-2016, 08:03:26 »
In the case of the sPzAbt.510 "large olive-green patches with brown edges on the standard yellow-olive primer", or at least if we want to believe Wolfgang Schneider.



Colour plates are quite imaginative or (just) inaccurate, especially in the older publications. But that particular scheme seems to work fine in Arad  :)
« Last Edit: 22-03-2016, 09:03:11 by nysä »

Online Matthew_Baker

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Re: Updated and new textures
« Reply #49 on: 23-03-2016, 02:03:26 »
The thing with German camouflage is that you can't really say if any pattern is totally inaccurate or not. The Germans never had a strict set of rules for applying camo to their vehicles. They only gave basic guidelines and tried to standardize colors. So a hard edged camouflage is unusual, but certainly not out of the question. (the picture of the Panther in Operation Nordwind comes to mind) 



The other thing to consider is how it fits with the map. The early fall setting makes the Rotbraun & Gelbbraun really useful. And the hard edges make it not stand out from the Pz IV, Panther & Sdkfz 251 camo that's already on the map.

Ik there's no argument, but it's fun to note the considerations that went into the camo :)

Offline nysä

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Re: Updated and new textures
« Reply #50 on: 23-03-2016, 07:03:02 »
Right. After 1943 the Germans did try to standardize the cam patterns as much as possible with the factory camouflage. Even the whitewashes on certain vehicles were factory applied, but vehicles such as Tiger I with a factory cam - or StuG III with a factory applied ambush/disc cam never existed.

Offline hitm4k3r

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Re: Updated and new textures
« Reply #51 on: 23-03-2016, 22:03:16 »
Looking at different camo patterns, I would not even call the pattern unusual. It really existed next to quite similar looking schemes. This particular one is from sPz.Abt. 510 in Lithuania, July 1944.

http://www.tanks-encyclopedia.com/ww2/nazi_germany/Panzer-VI_Tiger.php

Just comparing all the different patterns, you get an idea how versatile they were. There was basicly no limit, other than the base colours in 1944. It needs to do the job, that's all that matters.  :)
« Last Edit: 23-03-2016, 22:03:35 by hitm4k3r »

Offline nysä

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Re: Updated and new textures
« Reply #52 on: 23-03-2016, 22:03:33 »
Here's another take on the sPzAbt 510's Tiger, based upon the unit history:



I guess my point is that it would be pretty difficult to create sharp, hard edged patterns using free-hand airbrush or hastily just using a brush and a broom. That's how it was done with the Tigers.

Anyway, the edgy pattern suits the map  :)
« Last Edit: 23-03-2016, 22:03:44 by nysä »