Author Topic: Updated and new textures  (Read 10766 times)

Offline Matthew_Baker

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Re: Updated and new textures
« Reply #30 on: 20-02-2015, 19:02:40 »
lol it's not mine. Thanks tho ;)

Offline Ivancic1941

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Re: Updated and new textures
« Reply #31 on: 20-02-2015, 19:02:21 »
Is that Berlin map?Whatever it is atmosfere and background looks great as skins!Nice!
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Offline valleyman

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Re: Updated and new textures
« Reply #32 on: 21-02-2015, 00:02:44 »
Everything looks so great!  Good job everybody on the team and everyone working on this.

Offline Kelmola

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Re: Updated and new textures
« Reply #33 on: 23-02-2015, 21:02:40 »
Loving the new Hanomag and PzIV skins. (Ambush camo is nice too, but feels a bit "used" due to its standardization and non-uniqueness.)

Of course, then I started hallucinating of some very nonstandard end-of-war schemes, when even the stores of Dunkelgelb were running low. There are several cases of at least Panthers leaving the factory with the lower hull painted in the red anti-corrosion primer only, with only the turret and upper superstructure being Dunkelgelb. More often though Panzergrau (of which there was still plenty left) was used as necessary instead of Dunkelgelb - at least Tiger II's and Jagdtigers were both spotted wearing gray.

And then I remembered the mid-war schemes from the "transition period", when Dunkelgelb used to repaint existing vehicles, but again, being short of supply due to being new, sprayed in a random pattern over (but not completely covering) the Panzergrau (and the Olivgrün camo pattern, if applied).

Offline LazMan12

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Re: Updated and new textures
« Reply #34 on: 02-03-2015, 19:03:10 »
So the Hanomag with the red stars is an example captured by the russians?
Anyway, it looks great and adds more variety!

Offline nysä

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Re: Updated and new textures
« Reply #35 on: 03-03-2015, 13:03:53 »
Agreed with Kelmola and LazMan12.
You can do amazing things with the textures, and hopefully there will be some older vehicles and weapons in the last battle maps... not just the latest machinery, presented uniformly  :)

Offline Michael Z Freeman

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Re: Updated and new textures
« Reply #36 on: 04-03-2015, 22:03:15 »
Which front/maps will the tanks with the new ambush schemes be seen on ?

More mud!

Yeah, as well as looking MAGNIFICENT, they maybe look a bit like they've just too recently rolled out the factory (constructive criticism, hopefully). I guess there would be mud splashes, grass and bits of undergrowth showing from being in combat. Shell hit decals ?
« Last Edit: 04-03-2015, 22:03:08 by DJ Barney »

Offline Matthew_Baker

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Re: Updated and new textures
« Reply #37 on: 05-03-2015, 00:03:47 »
Which front/maps will the tanks with the new ambush schemes be seen on ?

The new scemes are all on East Front maps so far.


Quote
Yeah, as well as looking MAGNIFICENT, they maybe look a bit like they've just too recently rolled out the factory (constructive criticism, hopefully). I guess there would be mud splashes, grass and bits of undergrowth showing from being in combat. Shell hit decals ?

Tbh I think FHs vehicles are some of the dirtiest I've seen of any mod.
Imp, it sometimes doesn't show so much in-game because we're all used to the higher res textures of games like war thunder where you can make out every scratch on a vehicle. But looking at the texture sheets the army probably wouldnt be happy with vehilce upkeep :D

Offline Paythoss

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Re: Updated and new textures
« Reply #38 on: 07-03-2015, 10:03:42 »
Liking the late war StuG IV... one question though, do they come with a Rundumsfeuer MG 34?
No, only late war StuG 40 ausf. G has Rundumsfeuer MG 34 in game.

Shame ... so no chance to see this in game ?  :-\

Offline Flippy Warbear

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Re: Updated and new textures
« Reply #39 on: 07-03-2015, 11:03:15 »
I wouldnt go as far and say no chance. It all depends wether someone wants to modify the existing vehicle to have that MG-setup on it and if theres demand by it from a mapper who'd place it in a map.
Current projects - Hatinaal, Tnom Melor, Ilat, Vimorafisech

Offline Ivancic1941

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Re: Updated and new textures
« Reply #40 on: 08-06-2015, 14:06:26 »
Can we get new sreenshots ?? ;D
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Offline nysä

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Re: Updated and new textures
« Reply #41 on: 28-08-2015, 19:08:41 »
I hope the Tiger I textures will be updated as well ⇾ more subdued / diffuse.

Offline Ts4EVER

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Re: Updated and new textures
« Reply #42 on: 20-03-2016, 22:03:56 »
Hi,
little update on this: The "Arad Collection" (tm) will be expanded a bit with a new Tiger I skin in the same style, made by Matt Baker, based on the original skin by Toddel:



Coming soon!

Offline Alubat

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Re: Updated and new textures
« Reply #43 on: 21-03-2016, 12:03:10 »
What a Beautiful Evil

Offline nysä

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Re: Updated and new textures
« Reply #44 on: 21-03-2016, 13:03:55 »
Fairly unusual, somewhat hard-edged cam on that Tiger.