Author Topic: [Texture] Matt_Baker's Texture Pack (Image Heavy)  (Read 9611 times)

Offline Ts4EVER

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #60 on: 05-07-2016, 18:07:51 »
Hi Matt, love your texture pack! If I may suggest something... it would be nice if you could consider making textures for British vehicles used on Greece maps or vehicles used by Canadians on their maps so they would be more distinctive. Sorry for my bad english... Keep up the good work! ;)

Note that the only difference for the Canadian vehicles would be markings, they had no distinct camo colours or something like that.

Offline Kasztelan

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #61 on: 05-07-2016, 19:07:38 »
Yes I know that. I just think that if they are considered a seperate faction they should have proper unit markings on their vehicles. But I know these are just small details. If you think about it Jeeps in this pack also have the same camo and just different markings but they were textured nonetheless ;)

Offline Matthew_Baker

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #62 on: 06-07-2016, 00:07:05 »
Yea, I always felt like the Canadians deserved their own set of markings for each of their vehicles. They are their own faction imo. It's also a little strange to see the Canadian marked Achilles on Villers Bocage and then the British marked Shermans on Totalize.

But right now I'm basing my skins of of what might help the devs in their future releases at the moment and releasing textures from there. Once that's done I can plug away at other random textures... we'll see ;D

Offline PoliorcetE

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #63 on: 11-10-2016, 14:10:32 »
Hi all
love your work , it's great.
just a question : did you thought to make a new skin for the Wespe ?
it's not a order so don't bashing me plz.
see you on battlefield.
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Offline Matthew_Baker

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #64 on: 11-10-2016, 18:10:50 »
Haven't made anything for the Wespe yet. I might get around to it in the future tho. I've been pretty busy with other stuff so it's been a while since I've textured something.

If you have ideas for a new wespe camo and a map it could be used on, post it :D

Offline PoliorcetE

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #65 on: 11-10-2016, 19:10:40 »
i understand , take your time  :)

i think about something like this for Villers or Totalize :

and for Arad:


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Offline Kasztelan

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #66 on: 02-07-2017, 18:07:54 »
Hey Matt, anything new? Also would you be so kind and tell what are your sources on these markings? I recently got interested in vehicle markings and I wonder if you know any nice books or websites about this topic.

Offline Matthew_Baker

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #67 on: 02-07-2017, 21:07:45 »
Nah nothing new lately. I've gotten into playing RS2 and also trying to make a new map. That's taken up a lot of my time. If I can finish my map, It'll need new vehicle textures which I'm sure to do :)

Sources? I basically Google stuff when I need to know what markings to put for a specific map. But these websites always pop up and have great stuff;

American Vehicle markings guide;
http://olive-drab.com/od_mvg_markings.php

Missing Lynx is a military modeling website (mostly WW2) that has a ton of great sources about vehicle numbers or names or markings in general. Steve Zaloga the historian frequents the forums a lot afaik
http://www.missing-lynx.com/

Flames of War, another great modeling website. They do a lot of research on various things;
http://www.flamesofwar.com/hobby.aspx?art_id=3754
http://www.flamesofwar.com/hobby.aspx?art_id=590

Russian markings;
http://www.wio.ru/tank/oz/oz-en.htm

and Wings Palette is great for  aircraft markings;
http://wp.scn.ru/

Most good stuff is in books also, but those are hard to access. Osprey Publishing has a lot of great illustrations in their books that explain things very easily.

Offline FHMax3

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Re: [Texture] Matt_Baker's Texture Pack (Image Heavy)
« Reply #68 on: 13-07-2017, 07:07:19 »
All of this good work should be put in the official version!! Great job!!
That other thread failed miserably and if you try to spam or flame here, I will break your arms.
FH2 won't be the last FH. ;)