Author Topic: Player base development - How do we keep this mod alive?  (Read 8765 times)

Offline gavrant

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Re: Player base development - How do we keep this mod alive?
« Reply #165 on: 07-07-2014, 23:07:32 »
Indeed, you need to be a dev to update the site or Youtube channel (strictly speaking, you don't need to be a dev. For example, Eat Uranium delivers news and he is not a dev officially).
But do you need to be a dev to post something on reddit, to guide new players in game, to use VOIP in game, to raise a new server if you don't like 762 rules, to "deliver the promoting content", like NTH said above, or help people in the "Help / Support" sub-board on this forum, if you know the answer?

Offline Jimi Hendrix

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Re: Player base development - How do we keep this mod alive?
« Reply #166 on: 08-07-2014, 00:07:15 »
 So, your saying there is no promotion of FH2 unless the community submits content?

 Very well.


 ::)






Offline Stubbfan

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Re: Player base development - How do we keep this mod alive?
« Reply #167 on: 08-07-2014, 00:07:11 »
More like we welcome all ideas for promoting fh2. And if anyone wants to actively help out with this, send me a pm. I'd love more promotion, better websites, youtube channels etc. I like your ideas airshark.

Offline Lada.Rear.Drive

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Re: Player base development - How do we keep this mod alive?
« Reply #168 on: 18-07-2014, 15:07:20 »
People are obviously downloading and trying this mod but they don't seem to stick around.
Current "activated" accounts: http://www.762-ranking.de/fh2stats/

My FH2 torrent stats:


As for the discussion that's been going on. I think we need a real alternative to the 762 server. I'm tempted to try it myself but I just don't have the time right now. By the way how much does it cost to run a proper 100-128 player FH2 server?

Offline Ts4EVER

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Re: Player base development - How do we keep this mod alive?
« Reply #169 on: 18-07-2014, 15:07:56 »
Note that the grand majority of our playerbase (especially in Asia and Eastern Europe) plays FH2 in Single Player and never sees a server from the inside. In fact, there was a bundle of a cracked BF2 1.5 and FH2.46 up on a Russian piracy site a few days after release.

Offline Flippy Warbear

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Re: Player base development - How do we keep this mod alive?
« Reply #170 on: 18-07-2014, 16:07:01 »
Not just Asians and eastern europeans, but also a lot of western europeans and even americans tend to play a lot of single player. Proof of this are all those single player videos on youtube that people record.

Offline Airshark79

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Re: Player base development - How do we keep this mod alive?
« Reply #171 on: 18-07-2014, 16:07:47 »
Can the pirates play on the multiplayer now that GS servers have shut down?

Edit: There are some good details to look at 762-ranking.
« Last Edit: 18-07-2014, 16:07:09 by Airshark79 »

Offline Lada.Rear.Drive

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Re: Player base development - How do we keep this mod alive?
« Reply #172 on: 18-07-2014, 16:07:36 »
Can the pirates play on the multiplayer now that GS servers have shut down?
Don't ask, don't tell. Battlefield 2 is now what you'd call abandonware. It's a multiplayer FPS with no actual multiplayer functionality. If you have the files for Battlefield 2 version 1.5 then you can download and play Forgotten Hope 2 and Project Reality. The new master server will not ask for your cd-key.
« Last Edit: 18-07-2014, 16:07:51 by Lada.Rear.Drive »

Offline Airshark79

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Re: Player base development - How do we keep this mod alive?
« Reply #173 on: 18-07-2014, 16:07:00 »
Look on the bright side! FH2 is F2P!

Offline Ts4EVER

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Re: Player base development - How do we keep this mod alive?
« Reply #174 on: 18-07-2014, 16:07:29 »
We do not encourage piracy. However, it is also not our job to take steps to prevent it.

Offline Lada.Rear.Drive

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Re: Player base development - How do we keep this mod alive?
« Reply #175 on: 18-07-2014, 16:07:36 »
Quote from: Origin.com
Please note:The online multiplayer matchmaking tech for this game has been provided by GameSpy, who has deactivated this service.. Because multiplayer is a major part of the game’s experience, we have decided to no longer sell Battlefield 2 in its current form. For more details, please read EA’s online service updates page.

Offline Airshark79

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Re: Player base development - How do we keep this mod alive?
« Reply #176 on: 18-07-2014, 16:07:04 »
Hjaldrgud recently got permabanned from matchmaking though. Had to get a new Cd-key. So there is stil some reason to be cautious.

Offline Jimi Hendrix

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Re: Player base development - How do we keep this mod alive?
« Reply #177 on: 18-07-2014, 20:07:36 »
More like we welcome all ideas for promoting fh2. And if anyone wants to actively help out with this, send me a pm. I'd love more promotion, better websites, youtube channels etc. I like your ideas airshark.

Quick Hits:
Warning: Might hurt the guilty!


- Break down the silent communication wall between the community & the mod team, which im happy to say has improved greatly thanks to (Stubfan, Ts4EVER).

- The face of FH2 needs a facelift. Some of your forum moderators need to retire. Replace the condescending, belittling attitudes (You know who you are.) with some fresh enthusiastic blood.

 I'll send u a PM soon Stub.

 ;)
« Last Edit: 18-07-2014, 20:07:55 by Jimi Hendrix »