I recently switched my server over to 2.47 and for the most part, it's working okay. It's a 64 bit Linux 64 player coop server.
http://www.gametracker.com/server_info/jrc-core.com:16567/Most of the maps work great, and the new AI is excellent. Bots seem much more intelligent. Nice work!
Unfortunately, there are a few maps that still cause the server to crash, namely Mareth Line, Mount Olympus and Battle of Brest. Those maps have been doing this for the past few FH2 versions. They typically crash the server after the first flag is taken.
Also, Omaha Beach looks like a great map, but it crashes the server about 15 seconds after the first player joins.
Are there any other server admins here who are running 64 bit Linux? I'd like to compare notes. I'm also using BF2CCD to manage the server, which could possibly be related to the server crashes. And I don't have Punkbuster enabled at all, which could also be part of the problem. Any ideas?
I also noticed that some of the maps now have really high ticket numbers again. This was a problem a few versions ago and was since fixed, but it's back. For example, Purple Heart Lane has over 1000 tickets for each side.
Another weird thing I've noticed with 2.47, and which never happened before, is that sometimes maps end early for no apparent reason. It acts just like the attacker has taken all the flags: the defender's tickets run to zero in a few seconds, but there are still several flags to take. I've seen this happen with Purple Heart Lane, Port en Bessin and Tunis. In all of those cases, someone bypassed all the intervening flags and took the 'last' flag (the one farthest away), which might be related.
Gold Beach seems to work fine most of the time, but in one case when it crashed I noticed this in the server monitor: "fh2: AI/AIDLL/AI/AIUtils/CustomCurve.cpp:105: float dice::hfe::ai::CustomCurve::calculate(float, bool)) const: Assertion '0' failed."
I was told by one of the people on the IRC channel that the new FH2 server binary can be used to run mods other than FH2. I haven't tried it yet, but plan to do so in the near future (with AIX2). Has anyone else tried this? I'm a bit dubious, because when I look at the in-game server browser, all I see is FH2 servers.
Question: is there a place on the forum for discussions about servers? Most of what's in this thread is about the client; maybe it would be helpful to start a new thread about server administration?