Author Topic: Falaise Pocket 64  (Read 9136 times)

Offline Toddel

  • Administrator
  • ******
  • Posts: 713
  • Donate for the biggest BattleField Mod Supporter!!
    • View Profile
Falaise Pocket 64
« on: 07-09-2009, 20:09:28 »
"If you have a suggestions or want to give us some Feedback about this Map you can Post it here!"

Offline Coca-Cola

  • Jr. Member
  • **
  • Posts: 259
  • [130.Pz.]A.Aasen
    • View Profile
    • MY CHARACTER MODELING AND TEXTURING SITE
Re: Falaise Pocket 64
« Reply #1 on: 12-09-2009, 13:09:06 »
This map definitely needs to be made into a push; you could have the first-two flags cap-able at the beginning then, once the first two have been capped, the town flags can be capped and lastly you can cap the mortar battery.
MY CHARACTER MODELING AND TEXTURING SITE: http://andersgarvin.wix.com/portfolio#!home/mainPage

Offline Flippy Warbear

  • Global Moderator
  • *****
  • Posts: 6.792
  • Adequately docile
    • View Profile
Re: Falaise Pocket 64
« Reply #2 on: 12-09-2009, 13:09:40 »
Believe me when I say that this map was tested in push several times but always ended up into huge clusterfuck when everyone was at one small area all the time. It didnt work!

But I admit we should have the last canadian flag (mortar battery) behind a semi-push which is only capturable after the germans have captured key locations at Saint Lambert.

Offline Lobo

  • Developer
  • ******
  • Posts: 736
    • View Profile
Re: Falaise Pocket 64
« Reply #3 on: 12-09-2009, 14:09:26 »
the map doesn't need push, it usually works linear and those cappings of rear flags give variety and keep canucks on their toes.

Offline Flippy Warbear

  • Global Moderator
  • *****
  • Posts: 6.792
  • Adequately docile
    • View Profile
Re: Falaise Pocket 64
« Reply #4 on: 12-09-2009, 14:09:16 »
Lobo is right about keeping canucks on toes. I love playing as a canadian and just wait in the rear for those germans who try to flank. No4 and my hideout, its enough!

Offline hslan.GN_Angrybeaver

  • FH-Betatester
  • ***
  • Posts: 605
  • EEVIIIIIIL BEAVER
    • View Profile
Re: Falaise Pocket 64
« Reply #5 on: 13-09-2009, 11:09:35 »
if a tank reaches the point i marked at the map,its almost impossible to kill him.
there is just one pass through the hedges in direct view of the tank,while the tank himself can observe most
of the battlefield.
plz add some more passes to the hedgerow there to avoid excessive tankcamping.


Offline Smiles

  • FH-Betatester
  • ***
  • Posts: 2.088
  • Boooo Auto-Spot! Booo
    • View Profile
Re: Falaise Pocket 64
« Reply #6 on: 13-09-2009, 12:09:57 »
get a piat....ive killed 3 tanks on that exact spot by waiting for them to come. A tank can never cover everything so youve got to be smart.
I'm taking my own freedom
puttin' it in my song
singing loud and strong
proving all day long
I'm takin' my freedom
puttin' it in my stroll
I'll be hop-steppin' y'all
lettin' the joy unfold

Offline Flippy Warbear

  • Global Moderator
  • *****
  • Posts: 6.792
  • Adequately docile
    • View Profile
Re: Falaise Pocket 64
« Reply #7 on: 13-09-2009, 12:09:42 »
And if you attack the camper with force, where is he going to escape??

Offline hslan.GN_Angrybeaver

  • FH-Betatester
  • ***
  • Posts: 605
  • EEVIIIIIIL BEAVER
    • View Profile
Re: Falaise Pocket 64
« Reply #8 on: 13-09-2009, 14:09:44 »
get a piat....ive killed 3 tanks on that exact spot by waiting for them to come. A tank can never cover everything so youve got to be smart.

yeah,IF you wait there.if hes already there and its a p4 with schützen you can forget about it.

@flippy

what force?
normaly there are lots of battles around,the tank is an sl and is public playing.
all im asking for is some more holes in the hedges... dont think its a hard sugestion.



getn sometimes a bit pissed.
i make a request (within a good reason) and all whats comes back are stupid comments.
use a piat...wtf serious? i normaly try killing tanks with my knife.
serious guys!

Offline Ionizer

  • Full Member
  • ***
  • Posts: 1.524
  • Carrier of Squirrel Flu
    • View Profile
Re: Falaise Pocket 64
« Reply #9 on: 14-09-2009, 11:09:08 »
yeah,IF you wait there.if hes already there and its a p4 with schützen you can forget about it.

Even the PzIVH (which has the best skirt coverage of any vehicle with them) still has a few vulnerable areas that you can hit with a well placed shot to the side.
 

Offline hslan.GN_Angrybeaver

  • FH-Betatester
  • ***
  • Posts: 605
  • EEVIIIIIIL BEAVER
    • View Profile
Re: Falaise Pocket 64
« Reply #10 on: 14-09-2009, 21:09:38 »
thx 4 the info.....i will use my x-ray-eyes to see through the hedges.
ffs...stop telling me things i know for 10 years  ::)

Offline NTH

  • FH-Betatester
  • ***
  • Posts: 3.146
    • View Profile
Re: Falaise Pocket 64
« Reply #11 on: 15-09-2009, 09:09:24 »
thx 4 the info.....i will use my x-ray-eyes to see through the hedges.
ffs...stop telling me things i know for 10 years  ::)

Did you know the engineer comes with a satchel charge. If you hold left mouse button and really really move your mouse hard, you throw it all the way to tank.  :P


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline hslan.GN_Angrybeaver

  • FH-Betatester
  • ***
  • Posts: 605
  • EEVIIIIIIL BEAVER
    • View Profile
Re: Falaise Pocket 64
« Reply #12 on: 15-09-2009, 16:09:08 »
one stachel doesnt do the job....

Offline Ionizer

  • Full Member
  • ***
  • Posts: 1.524
  • Carrier of Squirrel Flu
    • View Profile
Re: Falaise Pocket 64
« Reply #13 on: 15-09-2009, 17:09:43 »
::) You get 2 usually.  (Yes, I'm antagonizing you, but god damn it feels good sometimes!)
 

Offline hslan.GN_Angrybeaver

  • FH-Betatester
  • ***
  • Posts: 605
  • EEVIIIIIIL BEAVER
    • View Profile
Re: Falaise Pocket 64
« Reply #14 on: 15-09-2009, 18:09:56 »
Angrybeaver what the fuck is wrong with you?

I dont want to see such shit here. Toddel
« Last Edit: 25-09-2009, 22:09:48 by Toddel »