I wish you good luck with this and I hope that it will work out for the community. To get things started you should make something like a check list and make sure that things work. That's how I would do it:
1st: Make sure you gather a staff of admins (like 10 people for the start) and make sure to give them appropriate rights, such as kicking, warning, banning, global warning, if neccessary mapswitching (be careful with this
) as I guess that you lack the nessecary tools that we have on 762 atm.
2nd: This leads directly to the next point: set up some rules. I know *some* people might say you don't need any rules to play FH2, but you should make sure to have a basic set of them. Just take a look at other server hosters how they handle this stuff. There is a lot of stuff you can do, but don't make it too complicated for a start.
3rd: Tbh, if you have a russian server go for a non eurpean time frame only or atleast blend between different time frames. You can try it, but on weekends most people are playing especialy Sunday evening. So for a start you should go somewhere between 762 primetime (wich ends like 12 PM UTC) and WaW. Maybe I am wrong with my estimation, but it is just something that you have to keep in mind.
4th: this is the hard part and I am glad we solved it - the map list. I would not go for predefined map lists as people get bored quite fast. We had this some time and there was always someone complaining that he plays always the same map at the same time. Take
all maps into the rotation with all different sizes. That's how we do it and it works fine most of the time and the maps always come in random order. The only constant we have is Anctoville (objective mode) at the start of the map rotation. Choose this carefully to draw in some attention. Don't start with maps like Sidi Rezegh 64
If you want to play objective maps you should contact Neo and ask him kindly to share is work with you, so you can have them for a nice change. I would not go for british maps only or something like that. Bring in variety and peoply will love it. We use a auto map resizer wich chooses between the different map layers according to the playercount with a threshold. But this only works when you have the objective mode working. You should try to get in contact with a python coder, because that's something you desperatly need, if you want to keep the dice rolling.
Bottomline: I hope this helps you as a first orientation. Be careful with some of these aspects as even on funny gamenights things can go wrong. Good luck for you