Author Topic: Need help with translating a Debugging Error in Bf1942  (Read 252 times)

Offline Professor_Smith

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I am attempting to make that incredibly large Ratte tank that was created for Bf1942 (the one that you can walk around in like a ship and has separate player controlled turrets that spawn on it like a carrier's planes, allowing you to destroy them separately).  The tank works just find in conquest mode and over a network in conquest mode, but in co-op mode it crashes.  The debugging error that continues to come up before it crashes, is:


AIBot\BotMain.cpp(1203): Assert: AIBot: (static_cast<AIObject*>(obj)->isPrimary())

I have tried to figure out what this means, with no results.  Does anyone have any idea what this means and how I can fix the issue?

Thank You,

Professor Smith
Lets make war games, not war.