Author Topic: FH2 Zombies beta release! (1-19-13)  (Read 13832 times)

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #75 on: 09-08-2013, 13:08:45 »
When I saw the sky my mouth was drooling.

Is there some kind of snowstorm or sandstorm effect in FH2 files? Would be good if the effect was put here.

Offline Lupin

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #76 on: 09-08-2013, 22:08:51 »
I think there's a snowstorm effect, although I'm not sure.

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #77 on: 09-08-2013, 22:08:54 »
If that can be converted to sand colour, that would really be a plus for the map. Gonna tell this to Prof.

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #78 on: 13-08-2013, 18:08:23 »
Mersa Matruh new environment by Sgt_Prof (Profkiller336) made to be more creepy:





« Last Edit: 13-08-2013, 21:08:02 by Turkish007 »

Offline Roughbeak

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #79 on: 13-08-2013, 20:08:23 »
Oh nice. :)

Correct me if i'm wrong, but doesn't look like Mersa Matruh instead?

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #80 on: 13-08-2013, 21:08:24 »
Oh nice. :)

Correct me if i'm wrong, but doesn't look like Mersa Matruh instead?

Oh you're right, corrected. Thanks for pointing it out :)

Offline Roughbeak

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #81 on: 13-08-2013, 22:08:09 »
How many maps is Sgt_Prof redoing? :)

Bardia and Ramelle would be good zombie ones. ;)

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #82 on: 13-08-2013, 22:08:29 »
I think Ramelle might be an upcomer, but no idea about the number of them :)

Offline Matthew_Baker

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #83 on: 15-08-2013, 21:08:39 »
Is there some kind of snowstorm or sandstorm effect in FH2 files? Would be good if the effect was put here.

There's a sandstorm effect on Supercharge at Tell el Aqqaqir. Maybe you guys can look into how that works by going into the editor files.

Btw this looks great. I just started really following it and those new map atmospheres look AWESOME 8) really gives the map a new post apocalyptic feel. It'd be nice if all maps could have this new feel. I might try and dl it soon keep up the good work guys ;)

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #84 on: 15-08-2013, 21:08:39 »
I'll tell that to Prof, thanks for the compliments :)

Offline GIJordncc1701d

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #85 on: 24-09-2013, 19:09:14 »
Love it! My friends and I play it at least once a week now (along with regular FH2).

Keep up the good work, we look forward to seeing more!

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #86 on: 15-01-2014, 19:01:38 »
Le Bump!

https://www.youtube.com/watch?v=w_uRNohDgQk

Sgt_Prof did his magic again  8)

We are very close to a release! New lightings for some more maps, flare gun can kill, and also expect some surprises soon! Not sure if it will be in this version, but be sure, it is something I was waiting for a looong time!  :D

Also if anyone can do minor editings on building textures, I might have a small job for you! :)
« Last Edit: 15-01-2014, 19:01:08 by Turkish007 »

Offline |7th|Nighthawk

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #87 on: 15-01-2014, 20:01:21 »
That's good news :) Seems to pretty good work on the atmosphere.
"I'm sorry Dave, I'm afraid I can't do that..."

Offline Turkish007

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #88 on: 15-01-2014, 22:01:13 »
I love the foggines he gave to the maps, lovely work he has.

Offline radiosmersh

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Re: FH2 Zombies beta release! (1-19-13)
« Reply #89 on: 24-01-2014, 11:01:59 »
Hello! I've set up server. If somebody wants to smash zombies, you're welcome!
Server uses version from MODDB page.

IP: 79.120.114.210

« Last Edit: 25-01-2014, 01:01:38 by RADIOSMERSH »