Author Topic: BattleGroup: Frontlines  (Read 5256 times)

Offline titsmcgee852

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Re: BattleGroup: Frontlines
« Reply #60 on: 25-02-2013, 02:02:13 »
Awwww yiss. May I ask what has been changed?

EDIT: I get an error whenever I try extract any of the files



EDIT 2: Nvm, running in administrator mode fixes it
« Last Edit: 25-02-2013, 11:02:16 by titsmcgee852 »

Offline mopskind

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Re: BattleGroup: Frontlines
« Reply #61 on: 25-02-2013, 13:02:16 »
Nice, i tried this some time ago but downloaded again now. Some neat features you got there, love the tank behaviour and sounds, destructible houses are a big plus, too! The visual quality varies a lot, on maps and models, but overall it has a good feeling. A lot of the effects are also very nice, though maybe a bit exaggerated (handgrenades and tank explosions!).
Would be nice to get an event going to see how it actually plays.

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #62 on: 25-02-2013, 16:02:04 »
TC007

here you download link, let me know if you have any problem.

http://www.mediafire.com/?k480phqhi425f

Thanks a lot! Works fine right now!  :D

Offline titsmcgee852

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Re: BattleGroup: Frontlines
« Reply #63 on: 26-02-2013, 14:02:25 »
This is great, the tanks really handle like tanks should. The running animations when holding the k98 are awesome, really immersive. The statics look great too, the house in particular. Thanks for uploading this :)

Offline Jimi Hendrix

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Re: BattleGroup: Frontlines
« Reply #64 on: 27-02-2013, 05:02:17 »
 Error:

 Installed & clicked on desktop shortcut (Admin Mode) and receive this error.

Default Shortcut Info:

 Target: "C:\Program Files (x86)\EA Games\Battlefield 2\mods\bgf_1.5\BGF.exe"
 Start In: "C:\Program Files (x86)\EA Games\Battlefield 2\mods\bgf_1.5"


 ???




Offline AfterDune

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Re: BattleGroup: Frontlines
« Reply #65 on: 27-02-2013, 07:02:02 »
Odd, it should work just fine.

Go to your mods folder, then go into "bgf_1.5" and create a shortcut to BGF.exe. Then place that on your desktop. Does that work for you?

Offline Jimi Hendrix

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Re: BattleGroup: Frontlines
« Reply #66 on: 01-03-2013, 00:03:14 »
 No.....

 I uninstalled/reinstalled & still get the same error. Very strange.

 Obviously it works as others have successfully launched the mod.

 Was hoping there was some sort of path issue but apparently not.

 >:(



Offline AfterDune

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Re: BattleGroup: Frontlines
« Reply #67 on: 01-03-2013, 08:03:43 »
And it doesn't work even when you just double click the BGF.exe, instead of using a shortcut?

Could also try launching it without BGF.exe, I'm not sure what exactly it does, so perhaps you can just run without?

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #68 on: 19-04-2013, 19:04:26 »
Check out what I have found while looking through the files :D


Offline BaskaBommi

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Re: BattleGroup: Frontlines
« Reply #69 on: 20-04-2013, 16:04:40 »
Dayyymn! Why I haven't heard about this mod before? Gotta try dat!
Steam-name: Sinko-Zimo

Offline Plattfuss

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Re: BattleGroup: Frontlines
« Reply #70 on: 01-05-2013, 00:05:49 »
I´ve started a COOP-Server, but several maps are crashing the Server!

Is there a solution?


Offline PanzerKnacker

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Re: BattleGroup: Frontlines
« Reply #71 on: 01-05-2013, 01:05:56 »
avoid them!  :-X
He was not wrong. Amateurs talk tactics, pros talk logistics.

Offline takiwa

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Re: BattleGroup: Frontlines
« Reply #72 on: 23-12-2013, 10:12:23 »
yes, this is a horrible resurrection of a dead thread, my apologies...but I did indeed give my permission for anyone to use any files that I created during my dev life on the BF series. I have been out of the BF loop for some time now, so I don't know if anyone is actively modding for BF2 anymore, but if you can use anything I worked on, please feel free to do so.

And Merry Christmas to you all.

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #73 on: 23-12-2013, 16:12:02 »
This resurrection is worth asking; is Aserafimov working on the next version?

Offline takiwa

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Re: BattleGroup: Frontlines
« Reply #74 on: 24-12-2013, 07:12:55 »
I have no idea, I am not in contact with anyone from the old (or new) BGF team.

I myself have just started playing with the files again, and have a few items for a Pacific Theater done, but I am mostly just playing around. I don't see that I would ever be done in any sort of realistic time frame to release anything to the public.