Thanks! Yeah, we are very fortunate. Most of the stuff we created long ago, PR incorporated into their mod, so I would say most of our weapons are up to PR quality sound and animation-wise. PR:WW2 uses a lot of stuff from us, so does PR:V and regular PR.
As for gameplay and realism, we want to be in between both PR and FH2. I like FH2's level of realism, but our tanks and such, do require a full crew to operate, so we do take some inspiration from both mods. Our weapons use our own damage, recoil and soldier devation values however, so if you used any of our weapons in PR they feel a bit different.
Gameplay is still basic BF2 style, we don't currently have anything like PR's level of FOB's and stuff like that, although if the mod team grows, who knows what it could end up being eventually.
We desperately need mappers, so if anybody wants to join the team and help out there it would go a long way towards helping us realize our goal.