Author Topic: Powerful Tanks Become Vulnerable in 2.45  (Read 22755 times)

Offline muratti

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #180 on: 06-10-2012, 01:10:24 »
They have more armor because their plates are sloped. That's also the case for some Shermans for example.

yes the armor is slope but that does not mean you should increase the armor value. let the angle mod calculate that.

Offline Ts4EVER

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #181 on: 06-10-2012, 01:10:44 »
They have more armor because their plates are sloped. That's also the case for some Shermans for example.

yes the armor is slope but that does not mean you should increase the armor value. let the angle mod calculate that.

angle mod does not work like that. It only drops the damage to zero if the shot hits above a certain angle.

Offline muratti

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #182 on: 06-10-2012, 02:10:23 »
is it that simple? so it does not calculate the armor/angle and then decrease the penetration/damage?

It still is not right to increase the armor because of the angle because you dont always shoot from 0 degrees.

Offline Ts4EVER

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #183 on: 06-10-2012, 02:10:50 »
Yes it is that simple. And if they wouldn't increase the armor, the angle wouldn't feature in at all.

Offline hitm4k3r

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #184 on: 06-10-2012, 12:10:23 »
Maybe it's just me, but I generally find the tanks of the enemy to be way more powerful than that of the nation I'm driving tanks for :D.

I know what you mean, but there are some examples where some guns are too weak. If I drive a tank with a 6pdr or a 75mm like on El Alamein for example, I have no problem with engaging the enemy tanks. Same as when I play El Alamein on the german side. But if I take a tank with a 2pdr to flank my enemies and give them hell, it feels like wasted ammunition.  ;D

@Theta: I can asure you that Unique will wipe your butt on a 1 on 1 server as well. He doesn't need a cheat to see and kill you.  ;D

Offline LuckyOne

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #185 on: 06-10-2012, 13:10:25 »
@Theta: I can asure you that Unique will wipe your butt on a 1 on 1 server as well. He doesn't need a cheat to see and kill you.  ;D

Funnily enough I had a better score than unique for half the round yesterday, and then crashed which totally pissed me off... When I came back he had already surpassed my previous score by more than half...

I had quite a few weird experiences (on Op. Cobra) like my M10 bouncing (completely, no damage whatsoever) 2 (as in two) Panther shots, and my 76(W) Sherman surviving a Stug shot from < 5 m (was a frontal shot, but whatever). Most of my shots aimed to the Panther's cupola side killed it instantly, so I guess flanking still works even with the new system, you just need a good angle, and no lag/weird hit detection (and a bit of luck).
« Last Edit: 06-10-2012, 13:10:43 by LuckyOne »
This sentence is intentionally left unfinished...

Offline muratti

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #186 on: 06-10-2012, 17:10:28 »
Yes it is that simple. And if they wouldn't increase the armor, the angle wouldn't feature in at all.

the panther front armor is at 55degree 80mm thick, so if I would shoot the panther front at 55degree angle with a 76 sherman I dont think the armor would still be 120mm which makes it way to strong.

So if the angle mod does not work like I thought it was then you have to find a way to make angled armor not overpower because you cant say that we always shoot at 0 degrees into the armor. a middle path between the actual armor and efectieve armor at 0 degrees. for the panther that would be 90mm front armor for example.
this is not just for the panther btw but for any other tank.

Offline THeTA0123

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #187 on: 07-10-2012, 13:10:51 »

@Theta: I can asure you that Unique will wipe your butt on a 1 on 1 server as well. He doesn't need a cheat to see and kill you.  ;D
He can cause quite the fuzz tough on the team he fighting against...
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline CHRISTIEFRONTDRIVE

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #188 on: 08-10-2012, 01:10:17 »
I don't know what it is with that guy. He's obscenely good in a tank.
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Offline hitm4k3r

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #189 on: 08-10-2012, 01:10:21 »
Yeah, because he does nothing different than tanking and knows the maps like the back of his hand. He can't hit anything with a rifle and he flew like 20 seconds in over thousend hours and then never again. He never killed someone with a handgrenade btw. Thatswhy he is so good in a tank.  ;D

Offline CHRISTIEFRONTDRIVE

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #190 on: 08-10-2012, 05:10:57 »
He never killed someone with a handgrenade btw.

:D.

Wish he would teach me some tricks.. I'd kill to be half as good as him in a tank.
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Offline Zoologic

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #191 on: 08-10-2012, 06:10:16 »
@Theta: I can asure you that Unique will wipe your butt on a 1 on 1 server as well. He doesn't need a cheat to see and kill you.  ;D

Funnily enough I had a better score than unique for half the round yesterday, and then crashed which totally pissed me off... When I came back he had already surpassed my previous score by more than half...

I had quite a few weird experiences (on Op. Cobra) like my M10 bouncing (completely, no damage whatsoever) 2 (as in two) Panther shots, and my 76(W) Sherman surviving a Stug shot from < 5 m (was a frontal shot, but whatever). Most of my shots aimed to the Panther's cupola side killed it instantly, so I guess flanking still works even with the new system, you just need a good angle, and no lag/weird hit detection (and a bit of luck).

Confirmed on the M10. In Op:Cobra map, a Stug shot bounced of my frontal armour, doing no damage. Could be the angle mod effect, because the Stug is shooting from downhill near the train station, hitting me at a very steep angle.

I killed the Stug before being flanked by a Panther and instantly killed with 1 shot.

Offline Natty

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #192 on: 08-10-2012, 09:10:55 »
zoologic, you killed the stug with 1 shot on its frontal armor?

Offline djinn

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #193 on: 08-10-2012, 10:10:35 »
On Lebisey, I positioned a PAK38 in a shrub to conceal it as I shot at 2 Shermans approaching me from the slope.

I got 2 shots to the front and another 2 to the side, granted one was at a weird angle, but one was spot on 90o... Sherman didn't even smoke. It finally located me and destroyed my gun.
 

Offline hitm4k3r

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #194 on: 08-10-2012, 14:10:19 »
zoologic, you killed the stug with 1 shot on its frontal armor?

I bet he took the HVAP and killed it with one shot. Nothing special and in my opinion absolutley right. He relies on this first deadly shot otherwise he is dead. You can kill a StuG even with the normal 76mm Sherman from close distance.

Though the M10 and is damage is very dependend on the angle. In the following screenshot you can see a situation where I shot a Panther (red circle) with the HVAP into it's side armor, while he was hiding behind the hedge on the other side of the road. The angle wasn't that steep, nevertheless was the dealt damage not enough to kill it. I got shot in return.

http://s1089.photobucket.com/albums/i359/5hitm4k3r/Forgotten%20Hope%202/?action=view&current=M10vsPanther.jpg