Author Topic: Powerful Tanks Become Vulnerable in 2.45  (Read 23174 times)

Offline Natty

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #165 on: 04-10-2012, 20:10:15 »
it's not just kev. the whole team is involved, don't worry  8)

Offline FatJoe

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #166 on: 04-10-2012, 20:10:08 »
The other thread is locked. And now? Is the mod going to go the same road it did with the latest version? Are you actually taking the feedback into account? I didn´t mean to start a flamewar (although I obviously could count on that) and I apologize for that. But I don´t think we have to say "Yes and Amen" to everything going on, that´s what feedback is for. - The developers have of course the last word on this - but don´t wonder about shrinking player numbers then.

Just so there isn't a doubt on it..

Yes, we do take feedback into account, though some of us seem to disregard it and argue against it, we do take feedback into account, of course, and we value it. When you spot something you don't like, we're counting on you, all of you, our players and fans, to give us feedback. If we're doing something that a lot of people don't like, then we obviously should take another look at it.

That doesn't mean we will look into every single complaint. We can't. We're trying to satisfy as many as we can, including ourselves as developers and as players. But we will never ever make everyone happy, it's impossible. However when enough people complain about something, we do try to take a second look at it, look at the feedback and ask ourselves, what's going on and what can we do.

And that's what we're doing.

Offline FatJoe

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #167 on: 04-10-2012, 20:10:05 »
Please keep the feedback going, describe what is bothering you in game, what seems off, inaccuracies and so on's.. The

But keep it on topic and keep in mind our forum rules, especially this one:
Please be considerate in your posting and treat other users with respect.

Thanks
« Last Edit: 04-10-2012, 20:10:37 by FatJoe »

Offline Zoologic

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #168 on: 05-10-2012, 06:10:13 »
Yes, I hope you guys don't lose interest over the mindless complaints and rants going on for the latest release.

We know it takes a lot of time to specifically identify the cause and experiment with the fixes. But in the mean time, I guess we'll enjoy the gameplay as it is, as the new sound effects is way cooler than before (might be the major improvements of FH2.45 over the FH2.4).

Offline Gunnerz

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #169 on: 05-10-2012, 12:10:32 »
The thing is that we dont need randomness wich turns an advantage into a disadvantage.

Enemy Churchill vs StuG with normal 75mm AP rounds. He didnt see me at all, but this wasnt rewarded.
Ive shoot the churchill 4 times at the side hull from aprox 300mtrs, and then he turned towards me and killed me with a few hits to the frontal armour.

Flanking, aiming for weak spots, using your vehicle advantage should be rewarded.









Offline hitm4k3r

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #170 on: 05-10-2012, 13:10:40 »
The thing is that we dont need randomness wich turns an advantage into a disadvantage.

Enemy Churchill vs StuG with normal 75mm AP rounds. He didnt see me at all, but this wasnt rewarded.
Ive shoot the churchill 4 times at the side hull from aprox 300mtrs, and then he turned towards me and killed me with a few hits to the frontal armour.

Flanking, aiming for weak spots, using your vehicle advantage should be rewarded.

I had the same experience on Alam Halfa. Perfect spot for shoting the german tanks into the flank, but I needed like five shots to the side of a Panzer IV with a 2pdr since it was just too far away and ofcourse the enemy tank will notice you after some shots. The problem is that at such ranges the shots of weaker guns compared to side armor get really useless. You can't really get that close especialy on NA maps. When you shot from 50 metre this tactic might work but not over more than 200 metre. That's what I meant with tanking feeld like CQC.
Atm. you have to be really suicide friendly to try such tactics. I had a similar situation on Vossenack yesterday. I was standing in the flank of a Jagdpanther (perfect spot to finish it off) not that far, but ofcourse the Jagdpanther was only burning. Luckily he made a 180 degree turn and didn't notice me so I could give him the second shot. Against an expierenced tanker I would have been killed. But I think it shows the problem very well. I don't want to win such a situation with luck, I want to rely on my knowledge and skills.
You end up as fastfood quiet often if you try to flank a stronger tank to kill it from the side. One of my most favorite maps of 2.4, to be precise Mount Olympus suffers the most under this problem. It was so much fun in 2.4 to troll the PIII's using the terrain with the very agile Cruiser.

Offline LuckyOne

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #171 on: 05-10-2012, 18:10:55 »
Indeed maps like Alam Halfa and other early war (desert) scenarios suffer the most from the reduced damage, as the ammo count on some tanks (like the Semovente) isn't quite enough to be useful for a long time. And the paper British tanks (although some are still bugged because of the weird angles and collision meshes) suffer a lot from not being able to pull off decent flanking kills.
This sentence is intentionally left unfinished...

Offline muratti

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #172 on: 05-10-2012, 20:10:49 »
something very important to look at is tank armor values. some of the tanks are way to high above their original armor thickness. the one that is overly armord is the panther which has 120mm front armor. thats double the amount it should have. some allied tanks have this too it would be good to look at it.

Offline Ts4EVER

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #173 on: 05-10-2012, 20:10:55 »
They have more armor because their plates are sloped. That's also the case for some Shermans for example.

Offline LuckyOne

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #174 on: 05-10-2012, 20:10:01 »
They have more armor because their plates are sloped. That's also the case for some Shermans for example.

Indeed but isn't 120 mm still the wrong value? Shouldn't it be 83 mm at 55˙ i.e. closer to 100 mm? Or is it for balancing reasons some values are a bit "tweaked"?

EDIT: I vaguely remember we already had a similar discussion about this (or something similar) but I can't really remember what the conclusion was...
« Last Edit: 05-10-2012, 21:10:47 by LuckyOne »
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Offline Ts4EVER

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #175 on: 05-10-2012, 21:10:57 »
You'd have to ask Kev, he crunched the numbers on this.

Offline Kwiot

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #176 on: 05-10-2012, 21:10:47 »
Indeed maps like Alam Halfa and other early war (desert) scenarios suffer the most from the reduced damage, as the ammo count on some tanks (like the Semovente) isn't quite enough to be useful for a long time. And the paper British tanks (although some are still bugged because of the weird angles and collision meshes) suffer a lot from not being able to pull off decent flanking kills.

I wonder what British tanks are paper in Africa...  ::) For me, Africa is Allied armor bias... Ah, I remember when I could stood with Panzer IV on Superchange in one place and shoot everything... Somebody managed to shoot me after 40 kills... Now it's impossible...  ::)

Offline Slayer

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #177 on: 05-10-2012, 22:10:31 »
Ah, I remember when I could stood with Panzer IV on Superchange in one place and shoot everything... Somebody managed to shoot me after 40 kills...
Yeah. like that was a good thing...  ::)

Offline THeTA0123

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #178 on: 06-10-2012, 00:10:14 »
Indeed maps like Alam Halfa and other early war (desert) scenarios suffer the most from the reduced damage, as the ammo count on some tanks (like the Semovente) isn't quite enough to be useful for a long time. And the paper British tanks (although some are still bugged because of the weird angles and collision meshes) suffer a lot from not being able to pull off decent flanking kills.

I wonder what British tanks are paper in Africa...  ::) For me, Africa is Allied armor bias... Ah, I remember when I could stood with Panzer IV on Superchange in one place and shoot everything... Somebody managed to shoot me after 40 kills... Now it's impossible...  ::)
I have seen alot of people doing that with german tanks, but very few with allied ones. From the first day of FH2 till now

There is only 1 guy who can do that with both allied and german tanks with equal effectivness because he actually joins both teams (he is a 762 admin)
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Offline CHRISTIEFRONTDRIVE

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Re: Powerful Tanks Become Vulnerable in 2.45
« Reply #179 on: 06-10-2012, 01:10:27 »
Maybe it's just me, but I generally find the tanks of the enemy to be way more powerful than that of the nation I'm driving tanks for :D.
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