Author Topic: 128 player test - no lag!  (Read 31589 times)

Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #30 on: 24-07-2012, 17:07:49 »
Cmon guys were 8 now please join to test if this works

Offline RAnDOOm

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Re: 96 Player Server Test today
« Reply #31 on: 24-07-2012, 17:07:28 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.

Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #32 on: 24-07-2012, 18:07:03 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.

I just can't get to work fh2 on my server atm if anyone has a FH2 server running Linux 32 bit contact me please.

Offline Thorondor123

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Re: 96 Player Server Test today
« Reply #33 on: 24-07-2012, 18:07:36 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.
If it works with BF2, it will work with FH2... ::)
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Offline Stubbfan

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Re: 96 Player Server Test today
« Reply #34 on: 24-07-2012, 18:07:18 »
Yah exactly, just a server test. Need more ppl tho.

Offline RAnDOOm

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Re: 96 Player Server Test today
« Reply #35 on: 24-07-2012, 18:07:28 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.
If it works with BF2, it will work with FH2... ::)

If he cant get FH2 to work... i highly doubt the code he made works also...

Yes im a realistic negative dude sometimes.

Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #36 on: 24-07-2012, 18:07:05 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.
If it works with BF2, it will work with FH2... ::)


If he cant get FH2 to work... i highly doubt the code he made works also...

Yes im a realistic negative dude sometimes.
You'll see. Even if it crashes it's good because then I know what's wrong and I can fix it then.

Offline Neighbor Kid

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Re: 96 Player Server Test today
« Reply #37 on: 24-07-2012, 18:07:27 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.
If it works with BF2, it will work with FH2... ::)

If he cant get FH2 to work... i highly doubt the code he made works also...

Yes im a realistic negative dude sometimes.

and your not helping.. by not jumping on the server..   useless you are.   If you jumped on and see if it worked for bf2.. thenit would work for fh2... so if youd like to see it where you ARE interested..then i suggesrt you jump on and see if it works for one aspect when if it did would work in the end for the other aspect.. 
« Last Edit: 24-07-2012, 18:07:48 by Neighbor Kid »
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Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #38 on: 24-07-2012, 18:07:34 »
FH2 server will be up very soon hopefully.

Offline RAnDOOm

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Re: 96 Player Server Test today
« Reply #39 on: 24-07-2012, 18:07:30 »
FH2 server will be up very soon hopefully.

Good news.

Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #40 on: 24-07-2012, 19:07:42 »
We ran into some unexpected problems while trying to run the 32 bit server binary on a 64bit OS, but I think we can fix it so hopefully server will up today. BTW vbf2 server is up for 2 rounds now without crash ;)

Offline :| Hi

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Re: 96 Player Server Test today
« Reply #41 on: 24-07-2012, 19:07:46 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.


Yeah, thats totally helpful ಠ_ಠ

Gotta learn to bugcheck walking before you can do the same to running, can't just poop a 96P Fh2 server without any problems.

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Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #42 on: 24-07-2012, 19:07:18 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.


Yeah, thats totally helpful ಠ_ಠ

Gotta learn to bugcheck walking before you can do the same to running, can't just poop a 96P Fh2 server without any problems.

Server was tested on vbf2 and the code itself ran stable the server only lagged because it was a vserver not a dedicated server. The only way you can test a 96 player server is to get 96 player on them now I don't think any mod team has 96 betatesters so these tests have to be public.

Offline RAnDOOm

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Re: 96 Player Server Test today
« Reply #43 on: 24-07-2012, 19:07:46 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.


Yeah, thats totally helpful ಠ_ಠ

Gotta learn to bugcheck walking before you can do the same to running, can't just poop a 96P Fh2 server without any problems.

Please.... i know what im talking about, trust me.

Cracking the binary code to being able to run more then 64 players can take thousands of hours. If tried it myself and gave up. Dont have that much time to waste...

Why do you think only one person was able to do it ?

Offline Nemes1s

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Re: 96 Player Server Test today
« Reply #44 on: 24-07-2012, 20:07:30 »

If tried it myself and gave up. Dont have that much time to waste...


You do realise that you need to do a lot more then just raise the playercount or modify the setmaxplayer function? Trust me I've done lots of research into this, even if this doesn't work now I'm sure that I can get it working eventually.