Author Topic: Inefficiency of the 75mm/L48  (Read 22365 times)

Offline Ts4EVER

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Re: Inefficiency of the 75mm/L48
« Reply #315 on: 25-08-2012, 16:08:29 »
Also, if maps are imbalanced, make a post in the feedback forum and write why.

Offline Gotkai

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Re: Inefficiency of the 75mm/L48
« Reply #316 on: 25-08-2012, 17:08:54 »
@ Slayer

No one wanted to suggest that. It´s more the opposite of that. Shitmaker and Horstpetersen  wanted to suggest, that there is a lack of betatesters and they´d like to ask why no one wants to increase that ammount. And btw. i would support this.

Offline Slayer

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Re: Inefficiency of the 75mm/L48
« Reply #317 on: 25-08-2012, 17:08:08 »
@ Slayer

No one wanted to suggest that. It´s more the opposite of that. Shitmaker and Horstpetersen  wanted to suggest, that there is a lack of betatesters and they´d like to ask why no one wants to increase that ammount. And btw. i´m would support this.
That's a question for the devteam, I can't answer that.

Btw: thx for clarifying, as from the posts Horstpetersens made, I couldn't distill that. "I don't see any progress" sounds to me like "Hey devs, we posted a gazillion examples, y u no fix this shit?" And not like "I think the tester team isn't big enough". So I think communication can be a bit improved on both sides too ;)

Offline katakulli

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Re: Inefficiency of the 75mm/L48
« Reply #318 on: 25-08-2012, 21:08:58 »
But Tiger is now a paper made tank which will go down in 10 seconds.
   Interesting, when you argued that last week, i joined a server which was running a map with underpowered tigers,  ::) and recorded this video. But i didn't post it, because topic was looked like dead and i didn't want to reactive it. ( Can anyone blame me for that? )

 1st video: Villers-bocage
https://vimeo.com/48157555

Analysis:
1st engagement: Firefly managed to shoot panzer6 9 times but died for nothing.
2st engagement: 75mm sherman driver spent nearly 4 minutes to shoot panzer6's side and rear armor 7 times and lost his tank for nothing + allied team lost a firefly just because this.

  Axis team won that round something like 800 to 0.  ::)
---------------------------------------------------------------------------------------------------
  Yesterday: Operation totalize
  It was a totalize classic:
- A panzer6 driver ( which can't even shoot a truck from 100 meters away ) camping around allied base.
- Fw-190s destroy allied planes in 30 seconds. ( Which is the most realistic fh feature )
- Nebelwerfer firing to allied base.
 https://vimeo.com/48161055
 
 While panzer 6 driver wetted his pants because of artillery fire, remaining vehicles tried to chase him. And as you can see here, all of them got blown up while i was changing my location.  :-X
 https://vimeo.com/48167354

 - A little discussion started near end of the round. ( couldn't take screenshots from video with print screen button, looks like i have to type it  8) )
FENRIS Mephmage: you serious? Tiger needs nerfing? LOL
Mr.SmilesAllDay: totally
FENRIS Mephmage: The tiger was amazingly powerful during ww2. So no, it should not be nerfed
[GIS+ Predator.v2: german tiger fan boy
FENRIS Mephmage: no, this game is not about being balanced
FENRIS Mephmage: the tiger should be stronger, and the allies should have more tanks
Mr.SmilesAllDay: thats a lie!
x4fun [ODIUM]: tell that to natty
FENRIS Mephmage: that's how ww2 worked
FENRIS Mephmage: took what.. 25 shermans to take down 1 tiger?
AB_De_Villiers: well we need balance.
Smallpox_Champion: it was shit...broke down every 10 minutes
=MSK= Mastergunner97: fh2 devs destroyed the damage of a tiger against shermans...
x4fun [ODIUM]: 4
x4fun [ODIUM]: it took 4-5
Mr.SmilesAllDay: tiger is to strong
FENRIS Mephmage: didn't break down that often really
AB_De_Villiers: yes but we needed BALANCE!!
Mr.SmilesAllDay: it sucked, thats why the build a new one
FENRIS Mephmage: but the tiger was not meant for tank combat
Oghar: Tiger was not meant for... WHAT?? ??
FENRIS Mephmage: do you guys know anything about ww2? or just statistical numbers?
-Budennaeger-: fenris is a history teacher haha
=MSK= Mastergunner97: haha : D
Gonadicus: i like stug over tiger anyways
Mr.SmilesAllDay: just nerf ir

  Additional info:
   For some reason player sturmfj decided to switch axis team again... ::) Odium's comment about this:
x4fun [ODIUM]: i saw what you did there sturmfj
StrumFJ: yep - that pretty sucked

      Ahh it was an interesting comment Odium, especially if we consider what you did during operation cobra.  ;)
« Last Edit: 25-08-2012, 21:08:18 by katakulli »
Basically, axis bias has removed. Glad its being noticed.

Offline Ts4EVER

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Re: Inefficiency of the 75mm/L48
« Reply #319 on: 25-08-2012, 21:08:43 »
You have to understand: It's not enough for them to win the engagement, they also need to win it with one shot, otherwise their axis butts are hurt.

Offline ajappat

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Re: Inefficiency of the 75mm/L48
« Reply #320 on: 25-08-2012, 21:08:28 »
Gameplay video like that don't really tell anything. No idea where he shot from, at what angle did it come and many of those shots that seemed like not making damage, looked like hitting top armor or coming at bad angle.

I still say I have not noticed anything "wrong" in my FH2 tanking experience. Unless someone can make video where he actually shows these odd " I needed this many shots to kill that tank QQ" situations in local server (or otherwise controlled test situation), I'm just going to laugh at you guys  ;D

Offline x4fun ODIUM

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Re: Inefficiency of the 75mm/L48
« Reply #321 on: 25-08-2012, 22:08:59 »
About my comment: I chased STURMFJ in his FW190 with my Spitfire IX. He spiraled, trying to evade and crashed. That was what I was going for with my comment. ("I saw what you did there").

30 secs later I crashed close to our own airfield, I just misjudged the quality of my approach. I admitted that, by saying something like "I just did the same :P".

Don't see any problems.
Apart from the imba Tiger-II-like armour of the Shermans since 2.45 ;P
« Last Edit: 25-08-2012, 22:08:57 by x4fun ODIUM »
Kind Regards / MfG
x4fun I<ODIUM>I


Offline hitm4k3r

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Re: Inefficiency of the 75mm/L48
« Reply #322 on: 25-08-2012, 23:08:30 »
Gameplay video like that don't really tell anything. No idea where he shot from, at what angle did it come and many of those shots that seemed like not making damage, looked like hitting top armor or coming at bad angle.

I still say I have not noticed anything "wrong" in my FH2 tanking experience. Unless someone can make video where he actually shows these odd " I needed this many shots to kill that tank QQ" situations in local server (or otherwise controlled test situation), I'm just going to laugh at you guys  ;D

I tested alot of those things on a local server and I can repeat it hundred times and it will still stay the same result. Eat Uranium posted some hard numbers to support some of those problems btw.
Making a video doesn't matter. You can start your own server and test those things - nothing special about it.

Offline kingtiger1891

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Re: Inefficiency of the 75mm/L48
« Reply #323 on: 26-08-2012, 02:08:48 »
As long as ppl play in public server and this problem happens in public server, why video need to be recorded in LAN server? We all know nobody plays in LAN.

And katakulli thanks for bringing up the axis/allied biased bullshit again, that camping tiger in your video can be easily killed by the fast spawn 6pdr or Achilles/Churchill 6pdr. If you think this kind of video can prove anything I'd like to show you how to destroy 9 panzers(2 tigers, 3 panthers and some stug/pzIV) with cromwell VI in one run, and the "classic" p51 raping in Cobra (in response to your classic Totalize).

Last week I played in Cobra and shoot a panther from side with 76mm guns in mid range (mid range for me but maybe it's way beyond "regular combat range" for the new long range damge system), perfectly 90 degree shot, and the panther is just on fire, the 76mm gun's damage had been increased in 2.45 and can kill a full health panther by hitting the mantlet twice, now I shoot its side and it's just on fire. Also I know it from 2.4 days that firefly can't one shot tiger from side/back in most cases, which means it can be worse in 2.45.

I consider thesee as part of the bad experience of the new tanking system, so stop posting "biased" nonsense or post it on other thread if you're still keen to do it.

Offline ajappat

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Re: Inefficiency of the 75mm/L48
« Reply #324 on: 26-08-2012, 07:08:49 »
Gameplay video like that don't really tell anything. No idea where he shot from, at what angle did it come and many of those shots that seemed like not making damage, looked like hitting top armor or coming at bad angle.

I still say I have not noticed anything "wrong" in my FH2 tanking experience. Unless someone can make video where he actually shows these odd " I needed this many shots to kill that tank QQ" situations in local server (or otherwise controlled test situation), I'm just going to laugh at you guys  ;D

I tested alot of those things on a local server and I can repeat it hundred times and it will still stay the same result. Eat Uranium posted some hard numbers to support some of those problems btw.
Making a video doesn't matter. You can start your own server and test those things - nothing special about it.

Because it is completely different matter to have actual combat, than actually test will certain gun how much damage it does at certain range/angle. And why would I bother? I haven't seen any super shermans taking million shots frontally.

Offline THeTA0123

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Re: Inefficiency of the 75mm/L48
« Reply #325 on: 26-08-2012, 11:08:44 »
You have to understand: It's not enough for them to win the engagement, they also need to win it with one shot, otherwise their axis butts are hurt.
yep

to many time did i also saw the bullshit that a Allied tank should die from one shot, but a panther should NOT die from the sides by a sherman/t34 in one shot. Despite the round penetrating the armor and hitting 80% of the stored ammo with no problem
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Offline hitm4k3r

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Re: Inefficiency of the 75mm/L48
« Reply #326 on: 26-08-2012, 12:08:16 »
You have to understand: It's not enough for them to win the engagement, they also need to win it with one shot, otherwise their axis butts are hurt.
yep

to many time did i also saw the bullshit that a Allied tank should die from one shot, but a panther should NOT die from the sides by a sherman/t34 in one shot. Despite the round penetrating the armor and hitting 80% of the stored ammo with no problem

And there is nothing to say against. See my example with Firefly vs. Panther. Same goes for shooting at the side armor of the Panther that should clearly be a 1S1K with the Sherman 76 and 75 - but it isn't in so many situations. Yesterday I sat in my Sherman at Etna Line and got 4 or five hits from a Tiger. Over mid to long range too many shots simply bounce off the Sherman, because of the 88 being coded too weak.

I got a point blank shot from a Tiger to my side armor under 100 metre and my M4A1 only started burning. And this is just not right. And if I flank a Sherman with my Tiger to get a shot from point blank at 100 metre I want to get that freakin' kill. Where is the problem? And not watch those retard who made a mistake watching while he retreats. Simple as that.

@Ajappat: Why don't you ask one of the devs to through together a tank shooting range for all allied and axis tanks where you can test shots to the side and front armor also from different angles. I think there existed such a map some time ago. I would do it myself but I am not familiar with the Editor.

Offline Ciupita

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Re: Inefficiency of the 75mm/L48
« Reply #327 on: 26-08-2012, 12:08:26 »
I know that even Panzer 4H can destory 76/75mm Shermans and fireflys with one shot at ease, so it's not a problem. Neither I have had problems with Panther's cannon effectivity or allied cannons being overpowered (Y U GERMAN TANKS DON'T DIE?!).

I close this thread and will close any similars if they pop up. My advice: learn to shoot. I 1s1k enemy tank in 95% of the situations, even with anglemod.

edit: Feedback forum. You can give feedback about cannons here with good reasoning (I recommend videos etc.) but if it turns to similar bullshit thread like this, it will get locked.
« Last Edit: 26-08-2012, 12:08:18 by Ciupita »