Author Topic: New Engine  (Read 2101 times)

Offline Filo90

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New Engine
« on: 20-02-2012, 21:02:26 »
This is only my opinion, I know you have created such beauties for BF2 and your skills are really amazing, but I think that at this point your stunning job is partially "wasted" by a limited game engine that partially hide your skillful job.....(I'm talking about deployable weapons, no physic, etc etc)...  :)


so, even if it's a huge decision and even if you have to start again from the beginning,  don't you think it could be a good idea turn to a new engine?  ::)

I'm sure you answer will be NO WAY, so I ask you, why?  ;)

Offline Fuchs

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Re: New Engine
« Reply #1 on: 20-02-2012, 21:02:25 »
Do you have one laying around?

In all seriousness, do you realize the size of moving to a different engine? That would take at least 2 years before we see a new version of FH2. Probably longer.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline Filo90

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Re: New Engine
« Reply #2 on: 20-02-2012, 21:02:58 »
I know, but you can agree with me that this engine has some really huge limitations and from your point of view they should be still with BF1942 engine......

Offline Ts4EVER

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Re: New Engine
« Reply #3 on: 20-02-2012, 21:02:10 »
There is atm no realistic alternative to the BF2 engine. FH needs an engine that supports 64 or more players, tanks, airplanes, needs to be moddable and needs a strong and stable player base.

Offline Captain Pyjama Shark

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Re: New Engine
« Reply #4 on: 20-02-2012, 22:02:18 »
hey let's use the bf3 engine.  problem solved  8)

Offline LuckyOne

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Re: New Engine
« Reply #5 on: 20-02-2012, 22:02:32 »
hey let's use the bf3 engine.  problem solved  8)

Sure... If you can persuade a certain monopolistic money-grabbing company to release mod tools for their best and latest engine...  ::)
This sentence is intentionally left unfinished...

Offline Kelmola

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Re: New Engine
« Reply #6 on: 20-02-2012, 22:02:40 »
Look, a thread suggesting FH3 and/or new engine!

All of this has happened before and will happen again.

Offline Harmonikater

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Re: New Engine
« Reply #7 on: 20-02-2012, 23:02:19 »
Well they were trying to move to a different engine 4 years ago!

For those that don't remember:  ;)

Quote
Forgotten Heroes by: Lightning
01.04.2008 19:15 GMT


Hello and welcome back to another update of Forgotten Hope. We've got an exciting announcement to make today. I'm sure you've all heard about the upcoming battlefield title 'Battlefield: Heroes'. We were all a bit sceptic about it at first, but after seeing the trailer we all agreed that this game looks fun - and fun is exactly what Forgotten Hope needs more of at the moment. That is why we have decided to move to this new engine and create Forgotten Hope: Heroes!

Needless to say, we wouldn't give you an update unless we had something to show you. Ever since we decided to switch engines our resident artist McGibs has been working continuously on these concept drawings.

Our first release will feature the US army fighting the Germans in France. Of course, we will keep our mod in the same style as Battlefield: Heroes, as you will be able to tell from the concept art. The following drawings are concepts of the US and German playermodels:


Finally, McGibs also made concept drawings for the Sherman tank and various German and American weapons. Unlike Battlefield: Heroes, which will only have one tank and one plane per army, Forgotten Hope: Heroes will eventually feature the complete allied and axis arsenals of weapons and vehicles.


Needless to say, making a new mod will require the complete dedication of the entire development team, so we regret to announce that will not be releasing the Normandy theater for Forgotten Hope 2. The patch however, which has been in development for some time, is nearly ready and will still be released as planned.

That's all for this week, but be sure to come back next time for another update. Until then, feel free to visit our IRC channel and our public forums to discuss this update and other news.
I do bad things to the BF2 engine.

Offline Ts4EVER

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Re: New Engine
« Reply #8 on: 20-02-2012, 23:02:02 »
Second best april fools after the copyright infringement one.

Offline LuckyOne

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Re: New Engine
« Reply #9 on: 20-02-2012, 23:02:53 »
God I wish these devs worked on BFH  :P...

Those incompetent pricks that were running it almost ruined it... It's getting better now, but this all might be "the calm before the storm"...
This sentence is intentionally left unfinished...

Offline [ret]azreal

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Re: New Engine
« Reply #10 on: 21-02-2012, 00:02:09 »
Please use the search button next time. There are many threads that go in detail about this topic.

Offline Dukat

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Re: New Engine
« Reply #11 on: 21-02-2012, 01:02:05 »
I see no engine available and suitable for the next FH yet. You need some basics first. Like the ability to run infantry, vehicles and aircraft on maps big enough for all of them to work properly. Including proper collisions for all of them. If you take an average FPS shooter these days, you'll clearly see that most mapsizes are too small for vehicle combat. There are shooters dealing either vehicle combat or infantry combat. But not both. Except BF3.

The Unreal engine and the Cry engine are craptastic for vehicle combat, as maps are too small. The Arma engine is 15 years and outdated. The C.o.D. IW 4.0 engine is not suitable for vehicles either. The S.T.A.L.K.E.R. X-ray engine gets outdated and has never been approved for vehicles.

But if you think you've found a suitable engine, that also has been sold that numerous, that it is available in every household these days, then let us know.

I usually imagine my own sounds with it, like `tjunk, tupdieyupdiedee` aaa enemy spotted, ratatatataboom

Offline nvrsummer2

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Re: New Engine
« Reply #12 on: 21-02-2012, 02:02:20 »
What would be the benefit other than the looks? I love the way FH looks. If they made a WW2 movie now with all kinds of modern approaches(think G.Lucas) it wouldnt look as gritty and realistic.

When they made Saving Ryans Privates they used old school methods to get the old school look.

Id much rather see more content and theaters than just redoing everything in a new engine.

Offline Captain Pyjama Shark

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Re: New Engine
« Reply #13 on: 21-02-2012, 02:02:12 »
hey let's use the bf3 engine.  problem solved  8)

Sure... If you can persuade a certain monopolistic money-grabbing company to release mod tools for their best and latest engine...  ::)
ok, will do!

Offline Easy Eight

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Re: New Engine
« Reply #14 on: 21-02-2012, 09:02:22 »
The only thing that FH2 "misses" is destroyable or more interactive environment, other than that I see no point in changing.