Author Topic: WarGame : European Escalation  (Read 4857 times)

Offline SiCaRiO

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WarGame : European Escalation
« on: 20-02-2012, 13:02:04 »
I cant believe there isnt a thread about this game .

trailers :
http://www.youtube.com/watch?v=2rOLVBlpsHI

NATO:
http://www.youtube.com/watch?v=n_xLCrq8b4c

1 hour video explanation and gameplay
http://www.youtube.com/watch?v=NVeNnQT7uF4

finally a game where logistics are as important as combat :], also, mod tools confirmed on first day, wich dissproves even more the "moding is a dying trend" philosofy of some wanabees developers :P


« Last Edit: 20-02-2012, 13:02:46 by SiCaRiO »

Offline Butcher

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Re: WarGame : European Escalation
« Reply #1 on: 20-02-2012, 14:02:03 »
It looks great! I will definately test it.

When is it set? Challenger 1 and Leopard 2A4? Warsaw treaty troops? And i think i saw some Leopard 1 tanks. I assume it´s set before the "Fall of the Iron Curtain". So no Eurofighter and Tiger Helicopters?

And the Leopard has just a "good" stabilizer and "normal" optics (if you have a look at the second video)?  :-X
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Offline ajappat

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Re: WarGame : European Escalation
« Reply #2 on: 20-02-2012, 14:02:39 »
I'v been looking at this game for some weeks now, but I'm still not sure if I want to spend 40€ on it. I might wait for some steam special sale on this one.

Offline DLFReporter

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Re: WarGame : European Escalation
« Reply #3 on: 20-02-2012, 14:02:45 »
It's set in the late 70s, so you'll get relatively low tech stuff. :)
I'm playing the beta atm and must say it is very interesting and challenging. My first game was a real WTF, as it is really unforgiving if you make an error. ^^
Especially when your supply trucks get sniped by choppers and you run out of fuel with the tank-column in the middle of a wide open plain. ^^
« Last Edit: 20-02-2012, 14:02:59 by DLFReporter »
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Offline ajappat

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Re: WarGame : European Escalation
« Reply #4 on: 20-02-2012, 15:02:54 »
watching the hour long video sicario linked:

How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.

Edit: I'm not speaking against this game specially. All RTS games fail on this  ::)
« Last Edit: 20-02-2012, 15:02:07 by ajappat »

Offline Lightning

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Re: WarGame : European Escalation
« Reply #5 on: 20-02-2012, 15:02:07 »
You can see the exact moment in that NATO trailer when it turns from a realistic RTS into command and conquer 12, when 500 guys come running in, shooting their tracer rounds at point-blank range.

Offline kummitus

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Re: WarGame : European Escalation
« Reply #6 on: 20-02-2012, 15:02:21 »
First thought: World In Conflict 2
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Offline Butcher

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Re: WarGame : European Escalation
« Reply #7 on: 20-02-2012, 15:02:00 »
How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.

Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.
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Offline ajappat

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Re: WarGame : European Escalation
« Reply #8 on: 20-02-2012, 15:02:10 »
How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.

Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.
But instead of useing their cover to stay alive, they just take shitload of dmg. Not really good looking.

Same system could actually work better on this kind of larger scale, where you wouldn't actually see all the flaws of it.

Offline DLFReporter

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Re: WarGame : European Escalation
« Reply #9 on: 20-02-2012, 15:02:32 »
watching the hour long video sicario linked:
How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.
Edit: I'm not speaking against this game specially. All RTS games fail on this  ::)

Actually it's just the visuals here. The infantry does take cover in forests and buildings once you send them there and they are also quite durable when in a field with high grass.
It all depends on the recon which the enemy has with him. No recon and a tank column can miss an infantry unit completely while passing by.
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Offline LHeureux

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Re: WarGame : European Escalation
« Reply #10 on: 20-02-2012, 16:02:05 »
Guys, the big assault we see with like 500 infantry running agaisnt the convoy is only for cinematic view. It's not like that at all in the game, infantry is WAY more usefull in this game than in World In Conflict.

Put some of them in the forests and it's devastating.
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Offline LuckyOne

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Re: WarGame : European Escalation
« Reply #11 on: 20-02-2012, 16:02:49 »
Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.

Men of War does this pretty good too, and the supression works there as well, however the AI still has it's quirks and the infantry can't take much damage (a few MG rounds and they're dead :P)... Also let's not forget the flying helmets (ačthough this happens too much, it's like nobody ties his helmet to his head) xD
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Offline LHeureux

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Re: WarGame : European Escalation
« Reply #12 on: 20-02-2012, 16:02:35 »
Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.

Men of War does this pretty good too, and the supression works there as well, however the AI still has it's quirks and the infantry can't take much damage (a few MG rounds and they're dead :P)... Also let's not forget the flying helmets (ačthough this happens too much, it's like nobody ties his helmet to his head) xD
Infantry in Men of war is fucking retarded. They won't take cover if you don't tell them to, also you got to manage all of their damn munitions, grenades, bandages and whatnot.
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Offline LuckyOne

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Re: WarGame : European Escalation
« Reply #13 on: 20-02-2012, 17:02:31 »
^ Strange in my game they usually take cover if I leave them on Auto movement and they also usually have too much ammo so I don't have to worry about it... When they run out I order the SL to pick some up and it gets distributed across the squad... (True the distribution sucks sometimes as it gives riflemen AT rounds and similar quirks but it's not a big deal as squads share ammo)
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Offline THeTA0123

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Re: WarGame : European Escalation
« Reply #14 on: 20-02-2012, 17:02:23 »
Doesnt matter
Im getting it

i have been long waiting for this type of cold war game. And since R.U.S.E had alot of armies, i think this one will have it aswel
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