Author Topic: FH2 Thursday Reloaded!  (Read 74350 times)

Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1200 on: 16-08-2016, 22:08:56 »
I will be away and for the next game.  I won't be able to make sure the server is in a good rotation, but there may be a PubAdmin around select maps you want.  I hear the turnout last week was about half of the turnout the week before.  Be sure to hang around a while to see if others show up.  There are some guys who join later than the unofficial 9pm EDT / 6pm PDT start time.

If I can get the full download for the CMP, I'll post it at WaW and put a server up for it, too.  Our pubadmins will have control, too.
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Offline |30+|Air

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Re: FH2 Thursday Reloaded!
« Reply #1201 on: 26-08-2016, 21:08:40 »
  Found it....Downloading now.  Strange thing maps were working fine a couple of days ago.  Now I get a CTD.  Ran the updater and it started updating 1.8GB a download.  Tells me there has been an new update. See post below.

Does that mean you download is out of date.

***Update to Post***
Just finished downloading and installing the RAR file you had posted.  Ran and CTD after map loaded and verifying files
Looks like they changed some things.....


Post    August 26th, 2016, 8:15 am

Yesterday Papillon has put together an updated release of the CMP.
It is running on [762]#3 as of now. Please take a look.

We have implemented bug fixes for your reports until the red break mark that I made in
August. Not all cosmetical things have been fixed due to lack of time of the mappers.
But the game breakers such as crashes, broken flags or missing vehicles/kits should be gone now.

Please take a look and let us know if you find any problems.
Thank you!
Best Regards / MfG
x4fun I<ODIUM>I.
« Last Edit: 26-08-2016, 21:08:19 by |30+|Air »

Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1202 on: 27-08-2016, 03:08:13 »
WaW #3 is updated; new full download, too.
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Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1203 on: 23-09-2016, 01:09:55 »

Due to reported issues, WaW #1 (209.222.20.114) is not mixed with CMP as was the plan for tonight.  I know it could be just a 762 server issue, but they are not mixed for tonight.

WaW #3 (209.222.20.116) is all CMP.  I've added the 64 size versions.  We can switch over from #1 to #3 during play tonight.  Or, maybe one of us hang out on #3.
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Offline x4fun ODIUM

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Re: FH2 Thursday Reloaded!
« Reply #1204 on: 23-09-2016, 15:09:29 »
A quick note on that: we have taken the CMP out of rotation because of the frequent
server crashes. The mod does not produce any FH2-related error logs despite the crashing
any more. So we suspect that the levels are working but too memory consuming,
resulting in Bf2-engine-related crashes of client and server.

Atm our coders and mappers are working on slimming down the CMP to see if that reduces
the problem. We will let you guys know when there is a new version to test run.

One can run the CMP in its current state, but it may not be a pleasant gaming experience
due to the frequent disconnects/crashes.
Kind Regards / MfG
x4fun I<ODIUM>I


Offline Korsakov829

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Re: FH2 Thursday Reloaded!
« Reply #1205 on: 06-10-2016, 04:10:48 »


How the hell have you all allowed for this piss poor attendance? There was not a soul in sight last week. So let's make up for it, I'll be on 9-10 PM EST, don't be afraid to wait around if no one is there.

Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1206 on: 06-10-2016, 19:10:44 »
How the hell have you all allowed for this piss poor attendance? There was not a soul in sight last week. So let's make up for it, I'll be on 9-10 PM EST, don't be afraid to wait around if no one is there.

How the hell do I know?   Who are you people?!?!   ;-)

Yes, the sort of semi-official start time is Thursday 9PM Eastern US  (EDT), which is 6PM West Coast US (PDT).  I will be there as most of the time.  But if I'm not there, there are others that have pubadmin to help with map selection, (just ask).

WaW #1 (209.222.20.114) does not mix FH2 with CMP maps, but people can switch over to WaW #3 (209.222.20.116) for all CMP maps if you want to play on them.  Those servers are always running those configurations.
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Offline valleyman

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Re: FH2 Thursday Reloaded!
« Reply #1207 on: 06-10-2016, 21:10:49 »
Computer is kaput again :-/

Offline Korsakov829

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Re: FH2 Thursday Reloaded!
« Reply #1208 on: 07-10-2016, 03:10:31 »
Late by 30 minutes, have to completely reinstall FH2...

Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1209 on: 07-10-2016, 03:10:32 »
Late by 30 minutes, have to completely reinstall FH2...

You broke it?!?!   We were just on an hour or two ago.   doh!
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Offline Korsakov829

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Re: FH2 Thursday Reloaded!
« Reply #1210 on: 07-10-2016, 03:10:53 »
Well it's the damned CMP, I was installing it while playing. Takes about 6 hours so, you know. I'm an idiot sometimes what can I say, but halfway done now.

Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1211 on: 07-10-2016, 03:10:20 »
OK   About 7 or 8 people on.  I had to leave because my keyboard is messed up.  30Air is on and can change maps if people want.
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Offline Melvin

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Re: FH2 Thursday Reloaded!
« Reply #1212 on: 07-10-2016, 04:10:10 »
Good gaming.  It is still going on with about a dozen players.  Small but we play the 16 and 32 maps.

People from all over played with good pings considering coverage from Indonesia to Europe.  The Indonesian guy had the highest ping at around 315, (better than I thought it would be).  South Americans about 150 to 180.  The Canadian guy was around 115, (most are better, but I think he's on the West coast).  The Europeans were around 115 pings.  North Americans from 80's (those of us on the West coast) to super low (guys living near the server; it is located in New Jersey near the border with New York).

Wish I could have played more, but my keyboard forward key very intermittent; remapped but couldn't get used to it.  Bullet bait ... urh... more than usual, that is.  ;-)
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Offline Matthew_Baker

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Re: FH2 Thursday Reloaded!
« Reply #1213 on: 07-10-2016, 04:10:24 »
Hey guys fun times! Glad I got the chance to join tonight. recruited a lot of guys from the 762 server and may have turned a few ppl on to WaW Thursdays. Lets keep it up :)

Offline Korsakov829

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Re: FH2 Thursday Reloaded!
« Reply #1214 on: 14-10-2016, 01:10:48 »
Does anyone really need a forum post to be reminded of Thursday? I hope not. I'll be on in an hour.