Author Topic: Forgotten Hope News Update: 20th August 2009: Total War  (Read 27745 times)

Offline Meadow

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #30 on: 21-08-2009, 03:08:58 »
Wow, great models and the map looks sweet (love the shot of the tanks in the main base), but the best news of all this time is that 2.2 could well be round the corner. Putting a cap on the number of maps now and saying 'the coming release' is sure to get people salivating.

I suppose it's too much to ask how much more beta testing needs to be done, particularly on Totalize? The way I see it we could well get the mod next week or, failing that, on September 1st, 2009, the 70th anniversary of the outbreak of the war in Europe.

Furthermore... looks like the 'no Omaha or Pegasus, deal with it' rumours were true! Will be fun to see how that plays out with the great unwashed. I wonder if the Brazilian guy who turned up and said 'I think HOPE has been FORGOTTEN for this mod.. LOL! ..what about the Americans, Russians and Japanese... were they FORGOTTEN? HAHAHAAAAAA' after 2.0 will show up again to lament the absence of the only battle of the war (Omaha Beach).
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Offline Ts4EVER

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #31 on: 21-08-2009, 03:08:12 »
I CALL this mod "soon TO BE FORGOTTEN"

that guy was awesome

edit: got the heightmap:



One "Operation Harvest"
« Last Edit: 21-08-2009, 03:08:40 by Ts4EVER »

Offline Blodheafodban

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #32 on: 21-08-2009, 03:08:07 »
Simply amazing.

Offline Gl@mRock

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #33 on: 21-08-2009, 03:08:01 »
Congrats Fat Joe! 

Great update as usual. Op. Totalize is pure beauty.  ;D

Q: I would like to know how the thermite grenade will work in game? Especially against tanks.

Offline Lobo

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #34 on: 21-08-2009, 03:08:09 »
thermite grenade works against the Pointe du Hoc guns

Offline FlyGuy45

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #35 on: 21-08-2009, 03:08:05 »
What did DICE make?

Offline [ret]azreal

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #36 on: 21-08-2009, 04:08:32 »
Grads Joe. Always wondered why you never became a dev with such talent.

Offline Hockeywarrior

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #37 on: 21-08-2009, 04:08:54 »
I CALL this mod "soon TO BE FORGOTTEN"

that guy was awesome

edit: got the heightmap:



One "Operation Harvest"
If you could clarify, what are you saying here? The terrain was borrowed from a Dice map?? That seems kinda silly to me.

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Offline Wilhelm

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #38 on: 21-08-2009, 04:08:04 »
If you could clarify, what are you saying here? The terrain was borrowed from a Dice map?? That seems kinda silly to me.

I never played the original "Operation Harvest" map, but Fenring saw that the heightmap made for a good armor map and adapted it for use in FH2.  :)

Q: I would like to know how the thermite grenade will work in game? Especially against tanks.

The thermite grenade only interacts with the Pointe du Hoc objective guns and vice versa.  Those two objects are unique in that the only thing the thermite grenade can damage are the guns and the only thing that damages the guns are the thermite grenades.

« Last Edit: 21-08-2009, 04:08:02 by Wilhelm »

Offline Cory the Otter

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #39 on: 21-08-2009, 04:08:34 »
the only thing the thermite grenade can damage are the guns and the only thing that damages the guns are the thermite grenades.

^thje most redundant sentence ive ever read.

Offline Professor Anthrax

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #40 on: 21-08-2009, 05:08:49 »
Wonderful update devs! Nice tank and grenades and beautiful looking map. And congrats to the new member of the dev team. The BEST part of course was "Our final item of today is seventh and last map of Forgotten Hope 2.2. There are, of course, many more maps being worked on, but they will not be ready in time for the coming release."

With this news, now when we see the teaser "2.2 coming soon" when loading the game, we can believe it.

Offline GirlsHateMe

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #41 on: 21-08-2009, 05:08:43 »
Nice update guys!

Great render on the M4A1(76)W Medium Tank!

Good to see a FH1 toy making a return!

Grats to FatJoe on becoming a FH dev!

 
« Last Edit: 21-08-2009, 05:08:42 by GirlsHateMe »

Offline VonMudra

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #42 on: 21-08-2009, 05:08:49 »
the only thing the thermite grenade can damage are the guns and the only thing that damages the guns are the thermite grenades.

^thje most redundant sentence ive ever read.

Redundancy brought to you by the Redundancy Department of Redundancy.

Offline General_Henry

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #43 on: 21-08-2009, 05:08:01 »
The PK car would be great for running people over...

I remember that it's pretty agile in FH1.

Offline Wilhelm

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Re: Forgotten Hope News Update: 20th August 2009: Total War
« Reply #44 on: 21-08-2009, 06:08:04 »
the only thing the thermite grenade can damage are the guns and the only thing that damages the guns are the thermite grenades.

^thje most redundant sentence ive ever read.

Redundancy brought to you by the Redundancy Department of Redundancy.

Hehe, it is not redundant!  I say two different things in that sentence. Thermite grenades can only damage the guns that are found on Pointe du Hoc.  This means that the thermite grenades cannot damage anything else in the entire mod.  

Then I said that the guns themselves cannot be damaged by anything else in the mod other than the thermite grenades.  That means that bazookas, satchels, or any other explosive device in the entire mod cannot damage those guns.

That is how they are coded to work!  I was just trying to specify the unique coding of both the thermite grenades and the objective guns. :)


« Last Edit: 21-08-2009, 06:08:16 by Wilhelm »