Author Topic: Idea of a map, but so hard to do it.  (Read 3268 times)

Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Idea of a map, but so hard to do it.
« on: 14-11-2011, 14:11:26 »
Hi evreyone,

I want to create a map of the counter-attack on Foy by the 506th PIR.

I've got some intel:





So it would be my first map and BF2 Editor still crashing when I want to save.

By the way, I've got some questions:

- Is there a free software which allow you to create a map using google maps or any geo data?  ???

- In BF2 Editor, there is no snow in ColorMaps but I've got Bastogne snow types in DetailMaps or something like that.  ???

- I really want to create that map, I've got some really good ideas, but I'm stuck on really stupid things! I'm loosing confidence...   :-[

I'll have some further questions later...


PS: If my english is not really english sometimes, forgive me...
« Last Edit: 19-11-2011, 17:11:12 by Sgt.Collins »

Offline jan_kurator

  • FH-Betatester
  • ***
  • Posts: 2.409
  • Magnificent Mustard
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #1 on: 14-11-2011, 15:11:26 »
Good to see someone with will to do a map but what would be a purpose of such map? You want to make it just for your self, custom mappack, tournament or what? You're telling us that it will be your first map, wouldn't be better for you to start with something really easy? (I don't want to sound rude, just asking)

If you have problems with editing and editior visit Q&A section:
http://fhpubforum.warumdarum.de/index.php?topic=100.0

I also recomend to you to study this:
http://forgottenhope.warumdarum.de/tutorials/

Btw: I dunno if Battle of Foy wasn't contingently spotted on FH2 Test Server what means that this map is already in production and your work is probably going to waste if you wish your map reaching official FH2 standard and make it into release someday in the future...

On the other hand if you just want to give developer a map suggestion you need to search for some more intel, describe your map idea and make a topic about it in the suggestions section

Cheers,
jan_kurator  ;)


PS same with my english!  :P
« Last Edit: 14-11-2011, 15:11:03 by jan_kurator »

Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #2 on: 14-11-2011, 15:11:01 »
Hi jan_kurator,

I already done some easy maps, but they are not realistic...

I want to create that map because it's a challenge... It seems so hard, I want to do it!

I didn't know that Foy was in production.

If I can't success, I'll write on Suggestion topic.

Offline Ts4EVER

  • Banner of THeTA0123
  • Developer
  • ******
  • Posts: 7.766
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #3 on: 14-11-2011, 20:11:44 »
Just because a map may or may not be in production does not mean you can't make it. Especially because it is your first map, meaining it will suck anyway (no offense, happens to everyone)

Offline Stubbfan

  • Developer
  • ******
  • Posts: 504
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #4 on: 14-11-2011, 22:11:52 »
"I already done some easy maps"

It's not his first map. And it's possible to make a good first map anyways.


Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #5 on: 14-11-2011, 23:11:43 »
That's correct!

But now, BF2 editor sill crashing when I save. I've got to restart from the beginning everytime and that's really anoying me!!!  >:(

Offline sn00x

  • Hero Member
  • ****
  • Posts: 2.404
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #6 on: 15-11-2011, 01:11:34 »
"I already done some easy maps"

It's not his first map. And it's possible to make a good first map anyways.

Stubby! :o dont make TS feel alone now! :o

Offline psykfallet

  • FH-Betatester
  • ***
  • Posts: 578
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #7 on: 15-11-2011, 14:11:22 »

- Is there a free software which allow you to create a map using google maps or any geo data?  ???
http://tournaments.myinternetservices.com/showthread.php?t=270392



Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #8 on: 15-11-2011, 14:11:36 »
Hi,

I finally fix BF2 editor. Foy is in progress now, Bois Jacques is finished.

I've got some trouble, it's about the texture...It's my frist snow map, and this is a little bit more complicated with bf_tpaint.

Layer 1> fh snow detail (something like that)
Layer 2> meuse_dirty snow
Layer_3> Bastogne_3

When I use Bf-tpaint and SetLowDetailTexture then Generate Low Detail Texture it gives me some orange snow, and brown other one... I can't get white snow??? How did you do that on Bastogne and Meuse River?

Some pictures of my early work:











 
« Last Edit: 15-11-2011, 17:11:55 by Sgt.Collins »

Offline [130.Pz]S.Lainer

  • FH-Betatester
  • ***
  • Posts: 1.934
    • View Profile
    • 130th
Re: Idea of a map, but so hard to do it.
« Reply #9 on: 15-11-2011, 21:11:49 »
  I actually just did the t-paint thing with snow.  Hop on the WaW TS3 and I can walk you through it and give you my files.
http://www.bfewaw.com/campaigns/waw24/promo/campaign/waw24banner1.png
The purpose of this deployment was to "annoy and defy the United States ... on her with Bofors 40 mm guns from a range of 650

Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #10 on: 15-11-2011, 21:11:45 »
Copy that, are you available tomorrow evening?

By the way, I've restarted my map (size was too important, and because of the texture)

Now, I've got a white white snow (maybe too white?) and a great forest.

Offline [130.Pz]S.Lainer

  • FH-Betatester
  • ***
  • Posts: 1.934
    • View Profile
    • 130th
Re: Idea of a map, but so hard to do it.
« Reply #11 on: 15-11-2011, 22:11:59 »
Yeah I got a couple jobs to do but I should be around after 5PM EST.  White snow.....I am guessing you went pure whit with your color....A greyish/blueish tone will balance it out nicely.
http://www.bfewaw.com/campaigns/waw24/promo/campaign/waw24banner1.png
The purpose of this deployment was to "annoy and defy the United States ... on her with Bofors 40 mm guns from a range of 650

Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #12 on: 16-11-2011, 00:11:16 »
Thank you S.Lainer,

But I've changed high.tga, low.tga and steep.tga with HD texture of snow and dirt (for foxholes) from Google and It's beautiful!!

Offline [130.Pz]S.Lainer

  • FH-Betatester
  • ***
  • Posts: 1.934
    • View Profile
    • 130th
Re: Idea of a map, but so hard to do it.
« Reply #13 on: 16-11-2011, 00:11:52 »
Ohh pics?   In that case maybe I will hunt you up for files if/when I ever do another winter wonderland map.
http://www.bfewaw.com/campaigns/waw24/promo/campaign/waw24banner1.png
The purpose of this deployment was to "annoy and defy the United States ... on her with Bofors 40 mm guns from a range of 650

Offline Sgt.Collins

  • Jr. Member
  • **
  • Posts: 70
    • View Profile
Re: Idea of a map, but so hard to do it.
« Reply #14 on: 16-11-2011, 02:11:53 »
Yes, of course, but I need your help finally...



I love this blue (frozen) snow and a king of brown/white for differents forests.

BUT (there are always BUT), high, low and steep are well when you look at them from far away, but when I get closer, I've gota orange snow. I would like to have the same texture than foxholes (I mean "foxholes" objects).

It starts to annoying me really, really much.

I was looking for Snow Texturing tutorials all night long, and I did'nt find anything...

You got files to help me...What are they?

"I will hunt you up for files" He he, maybe my  TGA's textures... That's all I can give you.


Actually,

- I know how to use Tpaint with my textures.
-I don't know how to make realistic snow textures when you look at the ground ( Detail texture Mod)

Edit: I know now, how to do it, my snow textures were too white again, I'm about to change them!! I understand how it works!

Pics of my new textures (they're maybe too complex..well you'll see):















See? I'm proud of me, I understand how it works, finally!!

I'll have to paint foxholes (of cliff) by myself and it'll be alright.
« Last Edit: 16-11-2011, 16:11:45 by Sgt.Collins »