Author Topic: Vossenack 64  (Read 3687 times)

Offline McCloskey

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Re: Vossenack 64
« Reply #15 on: 16-08-2012, 15:08:58 »
Still has the incorrect Willys (British).... unless that's intended of course.

Offline gavrant

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Re: Vossenack 64
« Reply #16 on: 09-04-2014, 11:04:29 »
2.46 changelog for Vossenack 64

  • Doubled the tickets number for both teams to 500.

Offline nysä

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Re: Vossenack 64
« Reply #17 on: 12-04-2014, 11:04:32 »
Would it be possible to make some of the bots spawn at the German base and fix the position of the StuG at Kall trail, maybe closer to the house? The bots seem to get stuck between the StuG and roof pillar (and they won't even touch the StuG).
« Last Edit: 12-04-2014, 15:04:49 by nysä »

Offline kettcar

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Re: Vossenack 64
« Reply #18 on: 13-04-2014, 12:04:29 »
Quote
12-04-2014

one day too late?  ;)

Offline nysä

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Re: Vossenack 64
« Reply #19 on: 13-04-2014, 14:04:19 »
I realize Vossenack is not top priority right now, but just a small fix.. maybe from 'a small patches team'? Again, I'm really impressed with what the devs and testers have accomplished with the 2.46 - much appreciated.

Offline Gotkai

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Re: Vossenack 64
« Reply #20 on: 26-05-2014, 06:05:56 »
The secret is not to defend 3 paths. Only the 2 ones you need.

Offline Matthew_Baker

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Re: Vossenack 64
« Reply #21 on: 27-05-2014, 19:05:45 »
The secret is not to defend 3 paths. Only the 2 ones you need.

Hurtgen?

Offline Roughbeak

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Re: Vossenack 64
« Reply #22 on: 09-08-2014, 00:08:00 »
Hi, is this black cart an object error or my graphics error? I thought it was a object/lightmap error, mainly because all the rest are rendering out just fine. ;)

« Last Edit: 08-02-2016, 19:02:41 by gavrant »

Offline gavrant

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Re: Vossenack 64
« Reply #23 on: 08-02-2016, 20:02:53 »
2.5 changelog for Vossenack 64

  • Replaced German player models with camo versions.
  • Replaced the limited G43 rifleman kit with an unlimited K98k one. The G43 was moved to the scout kit instead.
  • Fixed the British Willys spawning for Americans (as reported by McCloskey).
  • Fixed a sniper kit spawning on the road at the church, moved it to the church tower instead.
  • Fixed the US mortar spawned for Germans in the Unterdorf - Church trenches.
  • Fixed few places where players could get stuck, mostly around the church.
  • Many other gameplay and cosmetic fixes, including black wagons, floating static Pak 40 and ammo boxes, better lighting for overgrowth, and so on.
  • New loading music - Lale Andersen - Es geht alles vorüber.

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