Author Topic: Road to Forgotten Hope 2.4: Part 3  (Read 9427 times)

Offline Butcher

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #75 on: 14-07-2011, 11:07:21 »
I´m so not going to pass my last test on monday -.-
nah, but im keeping extra shifts to learn atm so i have some time to play on the weekend. FH2 addicted? propably.
and after that 2 months freetime!
He got banned for our sins. He was not the member FH forums deserved, he was the member we needed.

Offline jan_kurator

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #76 on: 14-07-2011, 12:07:18 »
I´m so not going to pass my last test on monday -.-
...
I think it's worth it!  ;D

Offline evhgear

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #77 on: 14-07-2011, 13:07:01 »
Do you think that the incremental patch(2.3>2.4) will not work ?? Because why everybody download the full game if they already have it ?

Offline DLFReporter

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #78 on: 14-07-2011, 13:07:14 »
Do you think that the incremental patch(2.3>2.4) will not work ?? Because why everybody download the full game if they already have it ?

Incremental patches are mostly for people with slow internet connections.
Full patches are always more stable than the incremental patches on older machines, but we've tested both and they both worked fine. I made a full install myself just for the 'lulz' and the cleanliness.
Gravity is a habit that is hard to shake off

Offline Priestdk

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #79 on: 14-07-2011, 13:07:35 »
Do you think that the incremental patch(2.3>2.4) will not work ?? Because why everybody download the full game if they already have it ?

I have installed the incremental patch over my puplic version already mate and it works fine i have tested it plenty and that is what i will be using for puplic play from tomorrow, and i only downloadet the 3 part release to suport the community and help seed because i have both clients installed already a beta version and release version etc.




Offline djinn

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #80 on: 14-07-2011, 15:07:04 »
What would totally make plane combat rock is if the mg and especially cannon sounds for aircrafts have changed to something less gamey.

I hope the handling is to a good percentage's liking though. People moaned and groaned about it in 2.0, then when it was changed in 2.15,  they moaned and groaned that they wanted it a la 2.0...

Hopefully, we wont get 2.15 sympathizes after 2.4...


Offline MaJ.P.Bouras

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #81 on: 14-07-2011, 16:07:59 »
Hmm

Is the head blob or bob or whatever its called (the shaky shaky head effect) back?
And did your pilot in the video use TrackIR or the new ways?

Offline BelgianMONKEY

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Re: Road to Forgotten Hope 2.4: Part 3
« Reply #82 on: 16-07-2011, 10:07:29 »
I really like it!  ;D I find the airplane physics difficult of steering them (up and down).  :-\
PS: Is it only Meuse River that is for singleplayer?  ???