So this has probably been thought of countless times, posted etc, but lets take a poll about this and think about formulating ideas behind this.
The idea is similar to PR in the fact of building various static object/ weapons emplacements.
This could be of the following weapons emplacements
U.S.
.50 cal sandbag bunker
.30 cal sandbag bunker
57mm Emplacement with sandbags or without.
76mm Emplacement with sandbags or without.
Bofors 40mm Emplacements
M45 AA emplacement
Brits
Vickers sandbag bunker
Lewis sandbag bunker
2lb Emplacement on full 360 degree turn no sandbags
6lb Emplacement with sandbags or without
17LB ( if we see it in future releases its the 88's counter honestly) with or with out sandbags.
Bofors 40mm Emplacement
Germans
MG34 Lafette OR bipod mounted with sandbags
MG42 Lafette OR bipod mounted with sandbags
Pak38 Emplacement with or with out sandbags
Pak40 Emplacement with or with out sandbags
Pak 43 ( if we see the east front is coming) with or with out sandbags
Flak 88 MM Emplacement with or with out sandbags
Verling Emplacement
Flak 38 Emplacement
Twin MG34 emplacement with sandbags
Italians
Breda model 37 emplacement with sandbag mounting.
Cannon 47 mm emplacement with or with out sandbags.
All possible weapons to be place pending on the map/ year being played.
Now im unsure how to have this implemented its been discussed that Fh's gameplay is too quick and putting this type of idea in with PR's style of have a squad to build it would be entirely too slow unless your at a back flag in a push map. So there could be other ideas so lets here them!
1- Have vehicles like PR but not PR deploy certain weapons. using the US as an example - Jeep could deploy a .30 cal, The halftrack could deploy the .50 cal, and the GMC truck could deploy the 76mm gun. How? just like FH just hit a button to deploy the weapon. and the weapon could either be facing forward as the vehicle is OR you could "back up" the vehicle and the weapon could be deployed opposite of the facing vehicle. They also would get one use until the vehicle is destroyed.. and to keep from spamming these static dropping vehicles could take a while to respawn.
1 ALT- have the same basic idea as idea 1 BUT instead of having all those vehicles be able to deploy weapons, just have it like PR and there logistic truck so that you are able to select like a weapon what static you wish to deploy. not need a squad.
2- You could also have certain kits in main base or at certain flags in which you could have an old time radio in your hand and call upon the emplaced weapon from a menu like PR but doesnt not require building of the weapon it just sits on a 10 second delay to being deployed in position. ( for weapons such as AT they woudl need a 360 degree sandbag bunker if using sandbags) or simply not use sand bags i guess. To go against spam of weapon perhaps every kit could only deploy 2 statics before having to either be killed, static weapon destroyed or reload the kit taking a considerable amount of time to do so either from ammo box on the ground, truck, or halftrack. not needing a squad
3- PR style the whole way. Logy truck, in squads and build the emplacement need i say more?
4- use either options 1 or 2 but having to be in a squad in order to deploy the weapon ( but does not need a squad to come over to build with shovels... )
What are the pros about this?
Well for one now weapons wont be in exactly the same spot everytime. So planes/tanks/ infantry will have to be more cautious as to were these weapons are deployed. Due to weapons being in teh exact same place every time the planes know where to come in and gun em down, or a tank could just fire and HE round and infantry will easily flank the MG position.
This would bring a big change to how people play i think knowing that a MG could be sitting in wait for them. or the tank would have to advance slowly hoping that around the corner a AT gun wont be sitting and or wait for infantry to move forward first.
Brings much more strategy to a map instead of run around and just avoid these positions.
CON
Only 2 cons i can foresee 1 which really isnt a concern to me.
1- the weapons might not look right if incorrectly places or placed in a building etc. or if they were placed on something stupid like an ammo box so the weapon might look like its floating.. to prevent this maybe put something in that destroys the static automaticly if not places on a solid ground or on top of a building ( yes weapons are placed on roofs its strategy)
2- some noob can just put the weapon right out side of main base. maybe something can be coded in so that this special kit or static has to be place so many ingame meters away from the main?
any way put your thoughts about this, and if you have a better idea of how to implement the idea if it were up to you lets hear it.