Author Topic: Conspiracies Thread Mk II  (Read 193240 times)

Offline Turkish007

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Re: Conspiracies Thread Mk II
« Reply #615 on: 29-08-2012, 11:08:57 »
I found this interesting:

http://forgottenhope.warumdarum.de/fh2_vehicles.php?country=3&type=3

Higgins Boat LCVP - Upcoming!


 :o

I used that boat on Salerno yesterday.  :P

Offline Biiviz

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Re: Conspiracies Thread Mk II
« Reply #616 on: 29-08-2012, 12:08:06 »
It's in-game, but not placed on any map. The creator of Salerno simply placed a vehicle available in the roster.

Offline Turkish007

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Re: Conspiracies Thread Mk II
« Reply #617 on: 30-08-2012, 17:08:15 »
Kratzer, Kev4000 and Eat Uranium are playing Testmap G. A new one?! Hmmm.....

EDIT: Testmap G is running with shitton of developers and betatesters! Should we expect a new map announcement soon?
« Last Edit: 30-08-2012, 19:08:24 by TurkishCommando007/2 »

Offline pizzzaman

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Re: Conspiracies Thread Mk II
« Reply #618 on: 30-08-2012, 20:08:24 »
Now it's test map "H"

 ;D
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Offline Steel_Lion_FIN

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Re: Conspiracies Thread Mk II
« Reply #619 on: 30-08-2012, 21:08:26 »
Kratzer, Kev4000 and Eat Uranium are playing Testmap G. A new one?! Hmmm.....

EDIT: Testmap G is running with shitton of developers and betatesters! Should we expect a new map announcement soon?

No.
I'd rather play Kimble with my ass!


Offline Eat Uranium

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Re: Conspiracies Thread Mk II
« Reply #620 on: 30-08-2012, 23:08:10 »
You guys are adorable.

Offline McCloskey

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Re: Conspiracies Thread Mk II
« Reply #621 on: 31-08-2012, 00:08:32 »
lmao.. what's the point of this? there are certainly some maps purely for testing ordnance, like a camp, firing range etc. A new letter doesn't have to mean a new map that WILL make it into the final build. ::)

Offline Turkish007

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Re: Conspiracies Thread Mk II
« Reply #622 on: 31-08-2012, 00:08:00 »
We're just guessing  :P

Offline Flippy Warbear

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Re: Conspiracies Thread Mk II
« Reply #623 on: 31-08-2012, 08:08:16 »
You are bathing in misery and hope waiting for someone to come and pull the plug.
Current projects - Hatinaal, Tnom Melor, Ilat

Offline sheikyerbouti

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Re: Conspiracies Thread Mk II
« Reply #624 on: 31-08-2012, 11:08:13 »
 it would be reasonable to assume that you don't need a large amount of players to test out ordinance values and settings.


 Hoping for a maus for Christmas, barring that, a couple of Russkie maps would be an acceptable substitute.
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Offline Steel_Lion_FIN

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Re: Conspiracies Thread Mk II
« Reply #625 on: 31-08-2012, 11:08:14 »
it would be reasonable to assume that you don't need a large amount of players to test out ordinance values and settings.


 Hoping for a maus for Christmas, barring that, a couple of Russkie maps would be an acceptable substitute.

Not gonna happen, i'm afraid.
I'd rather play Kimble with my ass!


Offline sheikyerbouti

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Re: Conspiracies Thread Mk II
« Reply #626 on: 01-09-2012, 04:09:20 »
 Says who?


we just got a handful of kick ass italy maps.


 Who knows what is around the bend.
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Offline Steel_Lion_FIN

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Re: Conspiracies Thread Mk II
« Reply #627 on: 01-09-2012, 04:09:40 »
Community created Italy maps, mind you. It's up to the devs to decide if they are enough up to standard to add as official maps.
I'd rather play Kimble with my ass!


Offline McCloskey

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Re: Conspiracies Thread Mk II
« Reply #628 on: 01-09-2012, 04:09:51 »
They were great, some more than others, but I can see how devs would turn them upside down before implementing them, so they're probably not gonna get implemented ;D

Offline Turkish007

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Re: Conspiracies Thread Mk II
« Reply #629 on: 01-09-2012, 09:09:48 »
I think Salerno was good enough to get implemented. Just a little of the magical touch of the devs and its great!